Tried it (only level 23), but using Striker and /autoability on all your skills, the damage gets frontloaded and your mob is suddenly from full to half health. But then all abilities are on cooldown, so Offensive stance is now better.Never run Monk in EQL. Are people using Striker or Offensive?

We don't know how to earn more class tokens after the first at level 50, but race unlocks are ranging either easy or a bit expensive:Class tokens and race tokens are insane grinds for a normie casual which is what this version was aimed at.
No, we know how to unlock classes already. You do all their PoSky quests.We don't know how to earn more class tokens after the first at level 50, but race unlocks are ranging either easy or a bit expensive:
Example Wood Elves: Buy 400 muffins from a vendor, stuff them into an NPC in West Freeport. Buy 400 white wine, stuff it into another NPC in West Freeport. For high elves it's the same, but also stuff 400 bat wings into another NPC in Felwithe. Buy them at a vendor in West Freeport.
From the tooltips, it seems like the extra damage you get from both costs the same amount of endurance per extra point of damage. Once I saw that, I just put whichever stance would turn yellow bar into damage faster. For rogue, striker is streaky like Neranja was saying and later on I found sticking with offensive game a more even damage curve while still not capping out on endurance. Having a more predictable time to kill makes it easier to plan mana / sustain during some of the longer slog kills.Some people were testing and I think it ended up Zerker>Offensive>Striker, even with full combat classes. If you're not zerker Striker and Offensive may be a closer choice.
That's the thing it's a massive grind and takes lots of inventory.PoS grind is horrible, but at least it's not locked out like raid instances. Once you can full clear you just kind of do that over and over hoping to get the pieces you need for the classes you want.
