Everquest Legends

Old Man Potter

Trakanon Raider
116
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The people who wanted more grind and things like forced grouping left EQL last month. Those guys are definitely going to give MNM a try.

What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.
 

mkopec

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What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.
Its a figure of speech, dummy.
 
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moonarchia

The Scientific Shitlord
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What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.
You must have not played OG EQ then. Some classes had literally no way to solo for xp, as in they got their assholes raped by green cons. It was what it was. Most games since then have had solo paths for everyone, but it wasn't always that way. You can look at Pantheon and MNM, the nu-old EQ clones, to see that sort of shitty game design on display.
 

Old Man Potter

Trakanon Raider
116
237
Its a figure of speech, dummy.

Are you Moonarchia's forum laywer?

Forced grouping is not a figure of speech. It's a cheap slogan used by entitled carebear scrubs who lack the social skills to even form a group.

Besides, I wasn't talking to you bitch.
 
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Old Man Potter

Trakanon Raider
116
237
You must have not played OG EQ then. Some classes had literally no way to solo for xp, as in they got their assholes raped by green cons. It was what it was. Most games since then have had solo paths for everyone, but it wasn't always that way. You can look at Pantheon and MNM, the nu-old EQ clones, to see that sort of shitty game design on display.

Largely true. Grouping was required for at least half of the 16 classes. I was disputing the forced nature.
 

Nester

Ahn'Qiraj Raider
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What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.
Guess you never played a warrior during classic

kill one blue, bind up, sit for 5 min. Hope to pull a single with zero CC. die, look for a group

grouping was forced for the vast majority.
 
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Tuco

I got Tuco'd!
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What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.
I can assure you that as a low level warrior, whenever sergeant slate caught me grinding light blue con spiders in the commonlands and then sitting for half an hour to regen, he picked me up and forced me in a group with a healer.
 

reavor

I'm With HER ♀
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What do you mean by forced grouping?

Nobody has ever been forced to group in a MMORPG. Grouping happened because it made sense to band together and create group/class synergy. Grouping was incentivized because grouping is the default design consideration.

oh come on dont be so obtuse. Yeah you didnt have to group, but then there was no way you were going to ever see any high end content or get any gear without a group but you werent FORCED to
 

TheBeagle

JunkiesNetwork Donor
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I don't think light blue cons were even a thing yet in the earliest days of trying to solo. Just greens and blues. Or am I misremembering that? I soloed a good chunk of my Ranger to 60 fear kiting animals when I couldnt get in a decent group. That was not amazing but it got the job done. Warriors especially had almost zero tools to do anything solo though. I remember running into some poor bastard in SOL B once trying to do spiders solo as a warrior and we teamed up and actually did pretty decent as a rng/war duo compared to trying to solo our way through it.
 

Araxen

Golden Baronet of the Realm
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I don't think light blue cons were even a thing yet in the earliest days of trying to solo. Just greens and blues. Or am I misremembering that? I soloed a good chunk of my Ranger to 60 fear kiting animals when I couldnt get in a decent group. That was not amazing but it got the job done. Warriors especially had almost zero tools to do anything solo though. I remember running into some poor bastard in SOL B once trying to do spiders solo as a warrior and we teamed up and actually did pretty decent as a rng/war duo compared to trying to solo our way through it.
Light blues didn't become a thing till like SOL maybe or the very tail end of SOV.
 
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yerm

Avatar of War Slayer
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Nitpicking the word forced is stupid. If the game makes it prohibitively difficult to play unless you do something, people call it forced. If its only slightly more advantageous to do it, that isnt forced. Eql is deliberately built around not only not forcing grouping but not even making it more advantageous to group so that people dont even feel the pressure to need it. Stated repeatedly by the devs.

Mnm and similar games are just not at all analogous. People who quit eql because group xp was "broken" and theres "no point" to grouping ...missed the point. Hopefully mnm or whatevers like it work for them. People going there for another nostalgia hit who arent prepared to have to (not fucking literally have to you autistic retards) group because the game is trying to force social elements? In for a rough time I think.
 
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Junun

Silver Knight of the Realm
242
95
Hit 50 on all classes, @750+ aa so have most everything needed, need 2 drops to finish all class unlocks, but other then that I'm on cruise mode for the time being. will get my weekly voids and maybe some motes if bored. Def enjoyed EQL, looking forward to kunark or new content.
 
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M Power

Potato del Grande
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768
Guess you never played a warrior during classic

kill one blue, bind up, sit for 5 min. Hope to pull a single with zero CC. die, look for a group

grouping was forced for the vast majority.
I remember giving up on getting a group as a warrior in LOIO and decided if I was going to get ahead I had to solo. It was painstakingly long but I ended up getting to 28 or 30 or whatever in order to get to the Overthere for a grouping. There was zero chance a warrior could solo in early EQ after 30, at least not with a high chance of death.
 

Punko

Macho Ma'am
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I remember giving up on getting a group as a warrior in LOIO and decided if I was going to get ahead I had to solo. It was painstakingly long but I ended up getting to 28 or 30 or whatever in order to get to the Overthere for a grouping. There was zero chance a warrior could solo in early EQ after 30, at least not with a high chance of death.

Guards in HHK, the zone is so small you can always zone out.