I would think an hour+ aow fight (if even possible if the regen is a % of mobs hp) would be impossible due to inevitable 1 rounding of tanks throughout the fight and not having defensive up for the switch unless you have literally 2 groups of fully geared warriors and god forbid the ch rot not switching perfectly taking out half of them.
Loss of dps from necros twitching and you're dipping into possibly not enough dps to fight through regen with 1/5th the raid being tanks and clerics.
This shit is dumb. Feel bad for guilds that don't run with 90 man zergs. Luclin would basically end tlp servers if this is going to continue.
Loss of dps from necros twitching and you're dipping into possibly not enough dps to fight through regen with 1/5th the raid being tanks and clerics.
This shit is dumb. Feel bad for guilds that don't run with 90 man zergs. Luclin would basically end tlp servers if this is going to continue.