Nah, thats only true for shitty ports like FO4. Good ports like GTAV make use of the latest hardware.For better or worse consoles have crippled game development on PC enough so you really don't need to upgrade more than once per console generation to keep up. As long as you're okay with not always playing at maxed settings on a 4k screen a 250 dollar video card will give you better performance than consoles for 95% of the games that come out in the next 10 years.
Most of the serious issues are just "Gamebyro gonna Gamebryo" unfortunately. Can't even blame consoles really, the engine just needs to be tossed and rewritten from scratch. or better yet, replaced by taking id Tech 6 and adding on all the stuff that Bethesda games require.The textures arent just bad, theyre abysmal. Also they use textures to simulate depth and 3d surfaces in many models, like containers. And dont forget the the retarded AA options, lack of adjustable brightness and retarded amounts of indoor fog. Also dont forget the complete lack of dynamic lighting in game.
FO4 is a very conflicted game imo. Great big open world to explore and do things, but beyond that it has some very serious issues that really makes me ask what the hell Bethesda was doing during development.
Being Bethesda.FO4 is a very conflicted game imo. Great big open world to explore and do things, but beyond that it has some very serious issues that really makes me ask what the hell Bethesda was doing during development.
Idk I just have zero patience for this kind of half assed behavior in 2015, especially coming from a major studio releasing probably the most anticipated game of the year. No qualms about calling it out. Compare it to GTA V a game that is bigger and massively more complex than FO4. Looks better, runs better and was a great port aside from the shitty flight controls. Does no one remember how bad everyone was bitching about the graphics when we first saw the game?Being Bethesda.
Fallout isn't is a shitty port. It's average. It does little to take advantage of top of the line PCs and has horrible settlement controls. But it does seem to run well low to mid range machines and doesn't have any massive bugs that aren't directly related to Gamebyro being Gamebyro.
Maybe I'm biased because I played Dark Souls, GTA4, The Evil Within, Watch Dogs and tried to play Arkham Knight on the PC.
let me know if you find one good.So any mods out there that make the game harder by just indiscriminately setting the level range of all zones to something high like 100?
Closest I've seen is:
Adjusted Encounter Zones at Fallout 4 Nexus - Mods and community
edit: ooh there's also this:
More Spawns at Fallout 4 Nexus - Mods and community
I agree with you almost 100% (GTA more complex - eh....that's a toss up to me without being more tech savvy)Idk I just have zero patience for this kind of half assed behavior in 2015, especially coming from a major studio releasing probably the most anticipated game of the year. No qualms about calling it out. Compare it to GTA V a game that is bigger and massively more complex than FO4. Looks better, runs better and was a great port aside from the shitty flight controls. Does no one remember how bad everyone was bitching about the graphics when we first saw the game?
IMO Bethesda seriously half assed FO4.
I think the end product is justified by the end result - mass consumption regardless of quality and attempts at objective criticism being criticized itself for no other reason than "You should have known better" even though he doesn't disagree with any of the core complaints. A mentality which is shown in several gaming threads on this board in recent history.That might be true for any other game from any other company, but bethesda has used the same engine with slight modifications for almost 20 years, and literally the core audience did not want major changes to the fallout 3/nv formula. Fucking No Mutants Allowed completely lost their shit over the changes from 2 to 3 and have never really gotten over it.
What Im saying is your expectations or what you perceive others expectations are is just flat incorrect.
The less Bethesda fucks with the better. Everything they changed or added is the stuff with the biggest flaws. Dialogue system, settlement shit, etc.
What the Bethesda modding community and their core "fans" want from them is a baseline world map with core systems intact, and everything else they'll fix themselves, because they already know to expect Bethesda is going to fuck up anything new they bring to the table, and anything old they try to alter too much.The less Bethesda fucks with the better. Everything they changed or added is the stuff with the biggest flaws. Dialogue system, settlement shit, etc.
The revamp of the Gamebryo engine to the new "Creation" engine actually prevents that, from what I understand.And dont sit there and say NV wasnt Bethesda. Bethesda could of easily copied and pasted Obsidian's work just like they copy and pasted the works from the previous games into 4.
I set it up to force it through the graphics card is all. I never turn it up above 4 though.I just want to know what kind of crazy person turns off AF?!
Vsync options aren't in because when you crank it up it changes the gameplay. Same shit was in in Skyrim. Which came out how many years ago now? 2011?So Bethesda can copy and paste gameplay mechanics like lock picking and hacking, but can't copy and paste vsync on off?
Ok.gif
Their engine has been written that ass backwards for 20 years. They've been called out on it that entire time. That's why the response to people complaining is, justifiably, literally "What did you expect, its Bethesda!"And if it's truly the case their engine is written that ass backwards, they should be called out on it not explained away by "what did you expect it's Bethesda!!!".