yeah, there is life steal on physical damage.
Devotion did add a ton of needed build diversity.
I am not certain yet, that its not a bit too "one right path" though. Efficiency in points, seems to determine what you take too much. Not what the points provide, int he constellation itself.
My arcanist is transitioning a bit more into the, "immune, while everything kills itself on me territory".
I mentioned how Mirror +cdr is super strong. But didnt mention its retaliation element. 16/12 atm. 210% damage reflect. melee and ranged.
I have FF for the instant aoe freeze+chill.. but didn't mention my chillsurge ring. 10% chance on hit, for item given flash freeze.
Chillsurge Ring Graceful Duskthe wiki here lists 60 cold damage. hrm. yeah these must level with you automatically. mine does 450 damage atm.
http://gracefuldusk.appspot.com/item...d's-Signet
10% chance when hit by melee aoe aether blast.
Fateweaver mantle
http://gracefuldusk.appspot.com/item...r's-Mantle
100% chance when crit, 100% phsy and pierce resist.
Equilibrium Graceful Dusk
relic.
100% chance when crit. confuse+stun target.
http://gracefuldusk.appspot.com/item...er's-Badge
33% chance when hit by crit, +50% move speed. (no idea if this stacks with fateweavers move speed. probably not)
http://gracefuldusk.appspot.com/item...ist's-Belt
This is a big one. hard to every actually replace.
When hp drops below 20%, 15%+300 hp restored, 25% energy restored, +25 hp regen/s, +15% energy regen.
Auto-potion.. very powerful.
of Serenity Graceful Dusk
"of serenity" offhand.
20% chance when hit.
33% slow on target for 1 sec. 4.5 aoe radius. (this is much stronger then it sounds. It drops th aoe time slow at the attackers feet. So this wrecks archers.)
I am now adding to this with devotion. I tried planning other paths, largely damage/elemental. not much success.
Heading towards Light of Hyperion, and want hourglass as well, possibly spear of heavens.
Part of the issue is offensive vs defensive devotions. I cant link anythign to FF. so only have aether ray, and Skyshards for offensive. 2 offensive constellation skills.. But defensive, I can tie to Maivens, mirror, reckless power, chill aura, Isksandra's EE, or Radient shield. So, at least 3 up 100% of the time. Mirror with high uptime for #4, and good for a reflect skill, like spear of heavens.
1order, 1 prime.
Sailors guide. 4 points, gives 5 prime. and some defense.
6spent:1o,6p
Tortoise. very strong for Arc. 5points, for 2 order, 3 prime. more defense, and 100% chance at 40% life, for damage absorb shield. stick this on maivens. Unkillable arcanist.
11s:3o,9p
Dryad. 5 points, for 3 order. more def. mostly meh. 5% spirit is good. we need the points, and the active is pretty good. life regen on attack. stick this on replicating, or Aetherray. this life regen is far better then a weak damage proc imho.
16s:6o,9p
panter. 4points. 2o,3p (a bit meh. crane is 5p, for 5o, an option.) some offensive stats.
20s:8o,12p
we need 6p for light, and hour. 8p for spear.
eel is 3p for 5p. most eff. def, avoidance.
Tsunami. 5p for 5p
30s:8o,22p.
remove the crossroads p.
29s:8o,21p
light of emp. 7p, no affin.
36s:8o,21p
hourglass is 6p, needs 8c. Spear is 7p, needs 7c
I need 8c, with 1 point. haha. cant do both.
14p left.
Jackel and vulture give 8c, for 8s.
6s left. enough for hourglass. if I want spear. I would need to drop tsunami, and swap to gallows. which gives 5p for 4s, or hound, which is 3p for 3s
Alt, is take scholars light, and then Amatak for blizzard. in my skyshards. not a super fan of tsunami on it.