What if they nerfed the blood drinker card what would that force the deck into using?
What if they nerfed the blood drinker card what would that force the deck into using?
Zola would replace chain gang
New version of my flood druid, currently 6-0 this morning.
Funniest win was against spell hunter:
turn4 wisps
turn 5 cauldron + trades into his 4 3/3 wolves
turn 6 remove rest of wolves with sham spells/hero power
turn 7 wisps+ sham spell that respawns them into totems
he plays deathknight, filling my board with totems
turn8 soul of the forest+hit face --> he has flame trap which turns my totems into trees
he plays another flame trap
turn9 Power of the wild + savage + branching paths for 7/1 wisps
win
tl;dr: full board of wisps --> totems --> trees to fight against Hunter 2dmg aoe 3x
### Flood
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 2x (1) Fire Fly
# 2x (2) Druid of the Swarm
# 2x (2) Power of the Wild
# 2x (2) Wrath
# 2x (3) Crypt Lord
# 2x (3) Savage Roar
# 2x (3) Witch's Cauldron
# 2x (4) Branching Paths
# 2x (4) Soul of the Forest
# 1x (4) Spellbreaker
# 2x (4) Swipe
# 2x (4) Wispering Woods
# 2x (6) Spreading Plague
# 1x (7) Malfurion the Pestilent
# 2x (10) Sea Giant
# 2x (10) Ultimate Infestation
#
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#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
It fills my hand usually and I seem to get lava burst often. I think it's good, I saw quite a few pros using it in their aggro decks in that Innvitational tournament.Outside of said example, how is the cauldron working for you?
New version of my flood druid, currently 6-0 this morning.
I'm playing nearly the exact version, i made basically the same changes you did, but it's performing terribly for me. relying on firefly and druid of the swarm to build a board is way too slow, whispering woods and living mana are terrible, they just get immediately cleared by any of the million AOE's floating around: defile/hellfire, lightning storm/volcano, dudes+buffs, duskbreaker, etc. even had a guy fucking mossy horror me. EVERYONE is tech'ed out to beat aggro pally, so this deck just doesnt stand a chance.
it has 1 single spellbreaker. pray that you draw it otherwise voidlords will end your day. level up still destroys you. taunt warrior is unstoppable. spreading plague. witchwood grizzly. wyrmguard. primordial drake. how the fuck are you dealing with any of this?
i'm 2-10 today.
I see why you took out living mana, without mark of the lotus, living mana is pointless because you can't do anything with 1 mana the following turn, unless you happened to go second, and saved the coin, and happen to have power of the wild in hand.
Well i just lost to a cubelock but my 6-0 run was basically vs all aggro... and i out aggroed them. I like to keep wisps, contests the board nicely. Against control decks you need to rely more on giants and plague+buffs. Wisps is a good card to soak some of their removal.. also the caldrons can find you answers.I'm playing nearly the exact version, i made basically the same changes you did, but it's performing terribly for me. relying on firefly and druid of the swarm to build a board is way too slow, whispering woods and living mana are terrible, they just get immediately cleared by any of the million AOE's floating around: defile/hellfire, lightning storm/volcano, dudes+buffs, duskbreaker, etc. even had a guy fucking mossy horror me. EVERYONE is tech'ed out to beat aggro pally, so this deck just doesnt stand a chance.
it has 1 single spellbreaker. pray that you draw it otherwise voidlords will end your day. level up still destroys you. taunt warrior is unstoppable. spreading plague. witchwood grizzly. wyrmguard. primordial drake. how the fuck are you dealing with any of this?
i'm 2-10 today.
I see why you took out living mana, without mark of the lotus, living mana is pointless because you can't do anything with 1 mana the following turn, unless you happened to go second, and saved the coin, and happen to have power of the wild in hand.