If it's played right you don't lose anything, you just gain a more powerful minion. In most of them it just replaces Shattered Sun Cleric which wasn't that great to begin withI'm seeing a lot of Zoo Locks running Void Terrors these days (the one that kills stuff on either side to buff it). I understand why they run it (especially with power overwhelming, eggs, and creepers) but I've never had a problem removing it the turn after it comes out.
From my play testing Spectral Knight is amazing. I'd definitely put at least 1 in in place of Sylv or Cairne. Tbo I'd replace both. They are doing wonders for me. In Ramp druid they are simply op. Getting one out turn 2 or even turn 3 is pretty gg. Do some play testing with them, you won't regret it.I'd love to fit spectral knight in someplace, but the deck is already a bit top heavy, and not quite sure if he's better than sylv/cairne.
Same thing happens if you try to equality. Individual stuff like Hunters Mark works though.Apparently you're simply not allowed to play Doomsayer against the Four Horsemen. He laughs at you and then insta-kills it for free.
Got my first Coldlight Oracle kill with this deck. I did what you suggested and replaced the Swords with Deathlords and the Ancients of Lore with Ancients of War. Took me 4 or 5 tries I think. It did come down to well timed Poison Seeds though. The mill aspect was the win condition but you have to survive his zoo-like onslaught first and Seeds is a major part of that. I do think this deck could benefit from a Thalnos to combo mainly with Swipe and Seeds. Maybe take out one Savage Roar? In any case, it got me past Gothik.The Dancing Swords are probably better as Death Lords, since they stall better and they mill. Also, the Ancients of Lore might just be better as Ancients of War for the taunt, but I don't have any.
So based on this I made a deck and on the second try I got this insane opening hand and progression and an awesome finish to boot! (spoilered for size)For the Horsemen, use Priest and it will be obvious how to go about it. Shadow Word: Pain, Cabal Shadow Priest, Silence (for that new Paladain secret that gives another minion +3/+2 when a minion dies), Holy Fire, then the obvious Swamp Ooze, Bloodsail Corsair, taunts, etc.
agreedGotta say, it feels really fucking good to kill Razuvious with a Massive Runeblade.