Voldeth
how did you hit 50 so quickly?
1- Skip all non MSQs until you reach Arthentine, at which point you start doing side quests with the exception of the one that sends you to an optional dungeon.
2- Spend points in whatever provides further dash distance and skip entirely all npc killing that isn't part of the MSQ or where you need to clear NPCs to push forward. If you're killing trash packs in dungeons, you're essentially wasting a few seconds for each of these packs and they give like 1 exp per kill (thus absolutely useless).
3- Switch to a boss killing build when relevant, which will remove your points in dash/AOE clear in exchange for more damage on bosses.
4- The game outright lies to you at the beginning and tells you to use the Song of Return to leave dungeons. Instead, porting directly to the turn in location is quicker at first.
5- Mount up when moving to all locations when required to go to point A & B and figure out how to best get on your mount even if you still have aggro on something. E.g., you're often asked to kill a small boss which dies easily and sometimes you'll have added aggro on small npcs. So for me, it's often burn the boss, use a Knockdown on the small trash packs and mount / port to turn in while they are knocked down.
6- Shift and enter are both your friends for efficiency. When you use the mini map, if you hold shift, you can use the port from the in-game overlay map rather than having to open the map. So I'm never wasting time opening the map unless I need to port to a different zone. Enter will allow you to quickly select some options which would normally require you to waste time to use your map. As an example, when you enter a dungeon you're given a little box that asks if you're sure / ready with a 30 second timer. Instead of moving your mouse to hit enter, just hit enter. It's a few seconds quicker but that ends up adding up by the end.
7- Plan your use of the run speed increases accordingly and know how to maximize them. This is mostly (especially) useful at first before being given the mount.
8- Skip channels rather than waiting on respawns.
9- Figure out how to best maximize your selection of the infamous 'G' key. Lots of ways to do this (bind it to your naga if applicable, have a macro that makes it so when you hit G once it'll spam G on a mila-second delay for the next minute to speed through and not go crazy spam hitting G to read Amazon's bad writing.
10- Figure out where unlocking the port is more efficient, even if you haven't been sent there yet. I noticed very few people at first were doing this and not sure if they've ever level'd in an MMO as a result. Like, if you're <20 seconds from a port location unlock but you're being sent back to another location that you have your port location, go unlock that port and then port for the turn in. As everyone has noticed, the game is on rails, so avoiding wasted time of mounting up to unlock things is a boon.
11- Battle items are amazing and should be used for bosses and large clears where your AE is not up.
12- Your dodge lets you move through NPCs (sorry, I know you're playing Gunlancer but you can still somewhat position this?). So when you're getting trapped on NPC groups, figure out how to best jump through them rather than waste time clearing as required in dungeons.
13- There is no XP difference for completing a dungeon on normal versus hard. NPCs health in dungeons also scale based on how many people are in the dungeon. Ergo, it's far more efficient to do them all solo (without queuing) and on normal.
I'm trying to use that Power Pass. Says I need to complete some quest via North Vern. Don't see a location named North Vern.
This is really not explained and confused me quite a bit as well. You unlock the Power Pass at level 50
only and after completing all of the MSQ in North Vern. You'll then receive it in the mail. It's essentially a boost to level 50 that will run through some of the story points in the game and allow you to test a second character to 50 (what I've been doing all weekend -- sorry for the lack of logging in for invites!).
There's probably more if you're really interested but that's off the top of my head. Many (most?) will probably seem incredibly stupid for most people but just basing it on observations I saw from people that I passed while leveling who were clearly not very efficient. What's odd to me is that I actually didn't skip most of the cutscenes and read (albeit, a limited amount) of the dialogue that I wanted to see from a translation standpoint.
As it relates to selling boosts, Amazon absolutely will and no one should be surprised by this, nor is it a big deal. You'll already be stuck re-running a lot of the older contents in order to unlock the other skill potions (you have to complete all the dungeons a second time on the version you haven't killed and clear them for drops, etc). It would be cruel and fucking unusual punishment to force you to do this more than 2 times without being able to boost, especially since alts end up being a pretty significant part of gold and material farming at end game.
Also, yes, you can test your character when you speak to Beatrice and you absolutely should be using a max'd level version of every class, spawning lots of NPCs and testing different abilities/triopods at that point. Figure out how your class plays and whether you like that style as a priority.
Your enjoyment of the class and the way it plays is a million times more important than trying to find a class that is top tier as that train of thought really isn't prevalent
in LA.
Edit and added here: 14-Also, something that I noticed on my Power Pass alt but, people really do need to read over the abilities beyond how much damage they do to understand how they synergize and work, especially for bosses. The game does a dog shit job about teaching you about this. Often times, you'll get a small dialogue box during the boss that will explain it in vague detail, e.g. "Hey Voldeth!! This boss seems to have armor on! Consider breaking it!!!". I had hoped that Amazon would have taken some time to modify this and explain things better because it wouldn't be a large undertaking, e.g. "Hey Voldeth! This is a new mechanic! Some of your abilities (run search what class Voldeth is playing and list the abilities) which will allow you to break parts of the NPC in order to increase damage done to them!". It's been incredibly funny running the later Guardians with others and being #1 on damage by ridiculous %'s because people are using their leveling builds and aren't optimal for bosses. The amount of time I countered a boss and ult'd it to essentially do more damage than my entire group did for the last 2-3 minutes just to have them ask them what happened and why the boss was knocked down has been hilarious. Since most of the guides that the game has still links to the Korean video version, Amazon clearly doesn't want to invest any time into explaining shit better, so you probably want to spend some time figuring these things out and how they work (lots of abilities with positional requirements for added damage, Head attacks, etc). I've been watching some Twitch and people are making incredibly fast boss battles draw out into 7-10 minutes fight when really, they should be taking 2-3 if you're doing it properly.