Yeah that poll is basically what I figured. Sorc being the only caster dps class really. Then both supports(though how many stay we will see, especially paladin if people think its a tank/dps like other games). Kind of shocked by the deathblade, but I haven't really looked into it either. Zerker makes sense, big 2h is always a draw. Gunlancer I expect to go up(every group wants one). Gunslinger expected(ranged, with pistols, sniper, shotgun).
Will be curious if things like scrapper and/or wardancer go up. The former supposedly provides very good impairement and the other class that does this good(destroyer) isnt in yet. Though how much you need that in early game I have no clue. And the latter provides a lot of buffs to the party. Again though maybe something more when stuff starts to get much harder. Will see how things shake out. Especially once people figure out all the buffs each class brings, so you really don't want a party of gunlancer/support/ 2 of the same dps.
I am still going bard as main. Was tempted to do paladin as one of their dps buffs is a lot easier to keep on party then bards(its in a radius around the paladin while bards is a ground effect) but bard does more shields/heals. Might be a tera like situation, in that game priest was great for progression(more healing) while mystic was great once you had the fight down(more adps). Still no clue what dps to do yet. Soulfist is fun, but I hear its all about landing its huge explosion or not. No LM. Gunslinger is fun, especially if I can just do pistols and sniper and be competitive. Sorc is fun, but so many. Maybe try artillerist, I love the gun look. No scouter either.