Nester
Vyemm Raider
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I have not played that, what is right about it?Path of Exile is an example of a FTP game with micro transactions done right
I have not played that, what is right about it?Path of Exile is an example of a FTP game with micro transactions done right
Besides increasing your stash, everything else is just flavor graphics. Given that most players are extremely reluctant to spend money on that kind of stuff, I wonder how profitable PoE is at this point.I have not played that, what is right about it?
Seriously, him equating Physical Goods to in-game pay-to-win shit is hilarious and shows just how feeble his tiny mind is.I would think being a collector and a dumb ass looking for the easy way out(in for you, pedo) would be something you could grasp.
Really? Because you paid for this:Seriously, him equating Physical Goods to in-game pay-to-win shit is hilarious and shows just how feeble his tiny mind is.
Oh wow,onegame with some super minor stuff out of the many, many CEs that I buy! Yes, that totally makes your point! Note almost all of that stuff came with all first print pre-order runs of the game and the CE only stuff was justsomeof the cosmetics and the garbage electric car.Really? Because you paid for this:
Nah, every CE/LE has in-game rewards to. At least the ones I've seen/bought. Implying that you're not getting extra in-game perks for your money is disingenuous.Oh wow,onegame
TitanfallNah, every CE/LE has in-game rewards to. At least the ones I've seen/bought. Implying that you're not getting extra in-game perks for your money is disingenuous.
No, most CEs actually don't have in-game stuff exclusive to them. If they have any it's usually stuff that's in all first print runs of the game or standard pre-order DLC that everything gets.Nah, every CE/LE has in-game rewards to. At least the ones I've seen/bought. Implying that you're not getting extra in-game perks for your money is disingenuous.
FTP - dontcareAfter reading the Xbone V Swaystation thread, i figured Microtransactions could use its on bitchfest/rationalization thread. Feel free to talk about DLC as well.
Tells us how you feel about MT in the following situations!
- in FTP games
- in cheap games ($20 ish)
- full Price ($60 !!)
Do you buy them?
If so WHY do you buy them? Vanity? Keep up with the Jones?
Do you HATE them but buy them anyway to try and keep up?
What microtransactions have you purchased online for your gaming fix? Do you think it was money well spent? Do you have the regrets?
For me, MT pisses me right off, i really dislike the current trending in games. I have actively avoided any MT up until a few months ago. Now that i have caved i feel the slippery slope trying to draw me in.
So far i have only paid for MTs in 3 games.
on my Ipad i purchased a few extra characters for Kingdom rush and Kingdom Rush Frontiers. Both F2P I think i spent $15 across both games.
Then i found Marvel Heroes. Its a very fun F2P D3 clone with all your favorite characters, unfortunately you only start with 1 of 4 options and can SLOWLY earn more in game, some costumes you can only get with MT. I really like the game and would have been happy to pay $60 on release as i did with D3 (bleh) i dropped $60 in MT money to buy some bank slots, chars i loved and some fun costumes. I rationalized it as a purchase price of a game i have played way more than some of the boxes on my self. I got suckered into a few lotto type items (random chance at XYZ) I blew thorough my $60 quicker than anticipated. then i dropped $20 then $20 more. Now i am out again but after spending $100 already i am really trying to stop myself from going any deeper down the rabbit hole. This game as a $199 option to buy a super pack of chars, i laughed my ass off when i saw it saying "who would actually buy that" now being halfway into that price point i find myself with much less value than half the super pack. Its funny, my wife said "if your going to buy stuff you should just get that superpack and be done with it" which i responded "no way i would spend anymore on this game" but here i am well on my way.
What have you bought? Do you regret it? does it make you hate yourself? Please lets try not to judge others who spent mad cash on games, we are all gamers here lets get some real stories and thoughts.
RMT doesn't bother me as long as it's not required to progress. Options are options.
Like Gaige said, so long as it doesn't hinder actual progress.
I like the options for shit like costumes and vanity stuff
I am not opposed to alternative business models that allow a broader range of video game to exist, but I am opposed to microtransactions.
I'm ok with RMT in Free-to-Play games as that is how they make their money. However, I do not play 99% of them as they are implemented in a way to force you to spend money to progress. As Neki stated, PoE is an example of a F2P game done right and I have purchased bank tabs (I've spent $10-$20 I forget) for the game.Path of Exile is an example of a FTP game with micro transactions done right
After learning a bit more about how Forza 5 works, I must say, they definitely have made some changes that are, without a doubt, designed to encourage people to buy cars with real money to the detriment of the game experience.
Seems like earning potential and car prices haven't changed. That's the good news.
But these few things all combine to make a pretty big and noticeable difference:
- No cars unlocked as you level. There is no logical, game-enhancing reason this was taken out. Its something that most everyone enjoyed. Some tweaks could have been to the 'progression' of cars you unlocked, but certainly no one wanted the whole system taken out.
- Manufacturer affinity is gone. This was something that also could have used some tweaking, but was otherwise a very good idea. Before, you could basically get free upgrades quite quickly. That could have used changing. It was definitely too quick. But again, people liked the system and it didn't warrant taking out. The fact that you can use tokens to buy upgrades now makes it blatantly obvious what the intentions were here.
- Free Play no longer allows you to drive any car in the game. Before, while some cars were quite expensive, it didn't stop people from the enjoyment of driving them if they wanted to. You just wouldn't own the car, couldn't customize it or race it in career. This was a fantastic compromise, as you could test drive anything you wanted and even if you couldn't afford an expensive car you really liked, you could still get to experience it out on-track. With that gone, it really pushes at the car collector types to pay real money.
- No buying/selling paints/setups/vinyls. You can still make some money off of this, but there will clearly not be any sort of ecosystem built around this like before. No reason for this to have happened. People *loved* the way it was.
- Buying cars and upgrades, the game definitely treats 'car tokens' as an equally viable way of bartering. Every step of the way, prices are given in credits and tokens, with equal font size and all, even going as far as having a little pop-up menu to 'confirm' whether you're going to buy with credits or tokens.
It all amounts to a blatant attempt at encouraging people to spend more money. All at the detriment of the game from several important angles.
So I was wrong here guys for defending this. I didn't realize it was going to be that bad. Its definitely not like previous Forza's at all and is totally shameful.
Agree generally but the 'design a Unique' is hurting the game IMO.Path of Exile is an example of a FTP game with micro transactions done right