So reading a lot of comments and not playing in a lot of group situations, I’m assuming they’re attempting to bring back the art of pulling? I’m guessing a core group trinity is in MnM as a foundation for maximizing group success?
I’m pretty excited if that’s the case. I played a tank in WoW for several expansions in a raiding guild and one of my frustrations with the design of “pushing keys” or mythics was more about knowing a route and dps than groups roles and necessity. As a tank you were expected to know the perfect route and what you do or do not need to pull. Then it was just about burning it down. I miss the importance of the group make up and the proficiency of the class.