Monsters and Memories (Project_N) - Old School Indie MMO

Hatorade

A nice asshole.
9,468
9,060
Monsters & Memories Open Playtest Weekend

March 27 - 30, 2026






Apologies for the late notice: We’re holding an open playtest this weekend!


All you need to do to participate is register and install the game!



Details​

  • Our new Launcher is available, please make sure to download it: https://account.monstersandmemories.com/launcher
  • The available servers are Relle (PvE), Krivea (PvE), Haradrel (PvP) and Sorophal (PvE).
  • We will have Customer Service on hand to help with in-game issues. Please use the /petition system if you need CSR assistance.
 

Break

Golden Baronet of the Realm
4,761
13,053
745 on rn, and it's laggy as all-get-out. Not sure what the point of these playtests is when they haven't sufficiently developed a solution for all the lag and glitches from the last open weekend or the ongoing closed beta.
 

Hatorade

A nice asshole.
9,468
9,060
745 on rn, and it's laggy as all-get-out. Not sure what the point of these playtests is when they haven't sufficiently developed a solution for all the lag and glitches from the last open weekend or the ongoing closed beta.
Best advice is leave night harbor ASAP, can level up one zone over as well, especially in a group.
 
  • 3Like
Reactions: 2 users

Flobee

Ahn'Qiraj Raider
3,228
3,758
From what I heard Nick would present feedback to Shawn and Ali from the community and they would view it in disbelief.

Now I don't know what kind of feedback it was, it could be the most inane mundane stuff ever. There are no specifics so we can only speculate what the dynamic was and what Nick's contributions to design were. Edited server out for privacy reasons, not trying to stir drama:



But it sounds like the bar was high for Nick to get the other developers to address community feedback. He would mention something, they'd wave it off, and then Nick would need to provide a lot of receipts-- which was then viewed with disbelief and suspicion by the guys that it was real genuine feedback.
If this ends up being true I'm gonna get forum pvp'd so hard... Lol. I believe in the Vision(tm) again!
 

GuardianX

Perpetually Pessimistic
<Bronze Donator>
8,171
21,406
Best advice is leave night harbor ASAP, can level up one zone over as well, especially in a group.

HAHA we took Gunnar into the pale on closed yesterday, I was like "this is a life decision" but no one died, so all's good.

---

Regarding the feedback, I mean...shawn reads fires...he's mentioned some of you by name on stream. So it seems like he reads his fair share of "FEEDBACK" that we do on here.
 
  • 1Like
Reactions: 1 user

Quaid

Trump's Staff
12,518
7,109
Monsters & Memories Open Playtest Weekend

March 27 - 30, 2026






Apologies for the late notice: We’re holding an open playtest this weekend!


All you need to do to participate is register and install the game!



Details​

  • Our new Launcher is available, please make sure to download it: https://account.monstersandmemories.com/launcher
  • The available servers are Relle (PvE), Krivea (PvE), Haradrel (PvP) and Sorophal (PvE).
  • We will have Customer Service on hand to help with in-game issues. Please use the /petition system if you need CSR assistance.

hmmm maybe i should fire it up. My opinions are dated.
 

bolok

Trakanon Raider
1,449
817
So I had this conversation earlier and now finding the roadmap here.. whether it is proof or if matters changed.. but I believe the modules are in EA.

Shawn had a stream this morning, somewhere in the stream he stated "Trolls will be coming in Module 1" and by the roadmap; EA will be getting a few of the races put in, including trolls.

unless you're saying the launch of EA vs couple months into EA.. which is all kinda confusing because its all EA until 1.0
Yes, the modules will be released during EA and before 1.0.
 

bolok

Trakanon Raider
1,449
817
Best advice is leave night harbor ASAP, can level up one zone over as well, especially in a group.
The next zone over out of either gate for the turbo newbs. Tho Dunes has more super low mobs patrolling past. Just have to dodge jackals and more ashira. SGS you'll have to run around for newb mobs, or if you get something going with CC, the ashira camps all over the place will get the money coming in.
The shakeup of abilities appears to be a mistake. At least according to a GM post on the monk discord.
Now i'm curious, haven't rotated through all my classes on the open servers but what is showing up as high level/bugged?