Monsters and Memories (Project_N) - Old School Indie MMO

fanaskin

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Correction: Panic mode propaganda bullshit that the lead dev is pulling from internal data. And its 674 hours to 60, not 500.

bro i'm talking to people who've actually done it instead of using cybermetrics or whatever
 

Quaid

Trump's Staff
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crash fail GIF
 

fanaskin

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anways, "ghost dad" is so fucking cool, 15 min cooldown you get a spot healer that can heal you to full. it's amazing for raids cause a pal can tank a boss for like 20 seconds solo and establish aggro with no outside healing.

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gauze

Molten Core Raider
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The most painful part, after about 30+.. finding groups takes way too long, not really a massive incentive to push 60.. I don't have any skin on how long it takes to get 60 but I can comfortably say there aren't a ton of groups running the higher you get.. i'm sure if you get the tank/heals covered, you'll be sailing.

I can't use my hours as a metric by any means but funny enough to share. A ton of AFK hours, playing other games while waiting for potentional group invites to only deny them because i'm playing something else.
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fanaskin

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Here's another thing, if you actually know what you're doing you can fight stuff way above your level, went from 17.4-20, which includes hell level 19 that takes double xp in 4 hours tonight tanking bugs that are level 24, and everyone was below 24. if you fight stuff like 3 levels below you, it would take way way longer to level. a lot of it is knowledge and not splitting exp 6 ways on easy garbage that's below you. you could duo or trio stuff that's 2-3 levels below you'd level faster than doing it with a full group.