Monsters and Memories (Project_N) - Old School Indie MMO

Hekotat

FoH nuclear response team
13,485
14,074
I picked a low pop server on WoW, won't be doing that again. I used to pick based on server name, but now I'm one of those people that goes straight for the highest pop server available.
As for class, I can't decide. I like cleric, but I'm worried about the lack of haste, slow, sow, ports, thorns and all the other cool or useful stuff. Is rez really important enough to justify missing out on all those things if the other two healers can heal almost as well for 99% of content? The HP buff is not impressive to me. Most people will probably know a cleric they can summon to help them anyway, or have a paladin and just take the exp loss if nothing else. I've also seen people upset about their proc based damage saying it's far too high, so it might get nerfed. The way I see it is the damage is necessary to make up for the lack of utility, but I think a lot of people feel like rez is so important it counteracts being useful in other ways, which I disagree with because it's such a niche spell when everyone knows the world better as deaths come much less frequently. You might only get to rez once every couple of days. Maybe I'm underselling it, who knows.

Shaman seems like the class everyone is recommending for heals since they seem to get it all except ports and they can heal almost as well as cleric. I'm not much of a number cruncher, but haste (and dots if needed) probably help more for the party DPS than the cleric dps boost does, but I could be wrong, and slow is probably more useful to survival than most of the extra stuff in the cleric's toolkit. People say the Shaman can solo, but I'm a bit worried on this aspect. Druid is a mixed bag, but they have a lot of cool utility, SoW, ports, amazing leveling helper buff in thorns. Porting and SoW alone seem worth their weight in gold in this world. With how big the zones are, I can only imagine how much it will help in the longrun. Then there's bard. People seem to be liking the bard changes, and I feel like I might enjoy it as a support class.

Somehow I have to decide between cleric, shaman, druid or bard in under a week. It's good to have choices, so I should probably be happy about it.

Start them all and figure out which you like more. They are all great but play different, it's why I spent the entirety of my play time figuring out what I liked the most.
 

nunny

Golden Knight of the Realm
8
7
Start them all and figure out which you like more. They are all great but play different, it's why I spent the entirety of my play time figuring out what I liked the most.

I played them all to level 10 except bard, and I liked them all. I probably enjoyed cleric the most because it felt like a battle cleric archetype, which I enjoyed in Ragnarok Online a long time ago. I know level 10 isn't much, but I started a bit late. Shaman was painful to level solo, but had good fun in a wyrmsbane group and same with druid. My bard only got to level 5 because I started after the class update. I had a bard before that, and it felt pretty bad. The new bard felt fun in comparison.

At the end of the day I probably will level all of them, but I need one I can use as an anchor to start off with. I imagine the starting areas will be hammered for a while with all the rerollers, so I want something that I can happily take past that point.
 

Siliconemelons

Ssraeszha Raider
15,631
25,267
The pally and cleric proc is dumb and should not be considered in part of their DPS "ranking" - you can go a very very long time and not get anything... then sometimes you will just blast away like a machine gun.

You get a "proc" level with your strike spells - and each of those levels, the damage scales with you, and each of them can proc on the same strike - so a level 60, with... what 6 or 7? levels of procs - could, in theory, proc ALL of them on a strike and do insane damage... at level 30 my proc strikes were, about 480, 280 and 175 for levels 3, 2 and 1. From the change in pally to the end of beta, I never got all 3 to proc at once, I got 1 and 2, a few times, 1 and 3 at least 4 times and 2 and 3, twice. And yes... it is fun and a lot of damage - but its nowhere near any type of real utility or real consistent DPS curve you can "count" - if the strikes you do to "proc" could just generate a type of static charge that you can release at will... it can wear off slowly when out of combat, and if you are in constant combat it can over charge to be like "multiple procs" - that would actually benefit groups and raids - there as a solo pally, I just came up with a solution that would not just "help me" -- also give us golden man back.... the concretion aura zones need to last double at minimum, forever at best.
 
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