Monsters and Memories (Project_N) - Old School Indie MMO

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Goonsquad Officer
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20,719
the + skills from races go overcap. not sure how important that is. i'm told it's not like overcap in wow, so it's not as powerful.
 
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Hatorade

A nice asshole.
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9,804
I have zero EA/Beta experience, but I've always played Rogue and that's what I plan to play in MnM -- I was an Assling in EQ, but was hoping to avoid going down that path a second time.

From what I understand, + to weapon skills is quite powerful and a huge incentive to pick a Halfling -- that said, is the bonus only useful while leveling? As in, does everyone eventually get to the same cap or is it a situation where Assling rogues will have like 150 Piercing Skill while everyone else is at 135?
Those stats aren't in yet anyway so play whatever race you want, the correct answer is goblin though.
 
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bolok

Trakanon Raider
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917
I have zero EA/Beta experience, but I've always played Rogue and that's what I plan to play in MnM -- I was an Assling in EQ, but was hoping to avoid going down that path a second time.

From what I understand, + to weapon skills is quite powerful and a huge incentive to pick a Halfling -- that said, is the bonus only useful while leveling? As in, does everyone eventually get to the same cap or is it a situation where Assling rogues will have like 150 Piercing Skill while everyone else is at 135?
As far as has been described, they’ll have a higher cap
 
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Siliconemelons

Ssraeszha Raider
15,672
25,319
But yeah the new way of doing your "option" stuff does not seem to be in... the character creation looked the same to me, just new background areas for races.
 

bolok

Trakanon Raider
1,635
917
I wouldn’t expect the new traits for a bit. Kinda a shame the deep gnome female other hair options didn’t make the cutoff.