Monsters and Memories (Project_N) - Old School Indie MMO

Del

Vyemm Raider
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ah yes everyone who disagrees with my opinions is a troll.

get your ass to reddit with that horse shit
We've had weeks worth of playtests and you dipshits don't even know simple facts about the game. You pussies are the definition of forum trolls. You don't play the game, you just whine about it.
 

Quaid

Trump's Staff
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We've had weeks worth of playtests and you dipshits don't even know simple facts about the game. You pussies are the definition of forum trolls. You don't play the game, you just whine about it.

1. 90 silver for a fucking lantern is like your entire income from levels 1-4 (maybe more if you actually want to buy spells) and that can take a few hours of newbie yard killing if you’re unfamiliar with systems.

2. that level 8 wiz lightstone lasts like 10 fucking minutes before it’s burnt out.

3. fire beetles only exist in very lowbie areas and again, the duration on those things is not long. So what’s the plan? Run back and farm one every night?

Nobody is trolling. The light source system is awful for the new player experience.
 

Del

Vyemm Raider
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I told you, the plan is to swap a torch in and out of your off hand when needed. Use lightstones when you have them. Save up for a lantern. Easy solution. The night is supposed to be more dangerous. For as supposedly awful the new player experience is, there are quite a lot of players who are sticking with the game and giving it glowing praise in ooc and on discord.
 
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Quaid

Trump's Staff
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I told you, the plan is to swap a torch in and out of your off hand when needed. Use lightstones when you have them. Save up for a lantern. Easy solution. The night is supposed to be more dangerous. For as supposedly awful the new player experience is, there are quite a lot of players who are sticking with the game and giving it glowing praise in ooc and on discord.

Yeah I’m sure their discord is a utopia of open constructive critique and clear-minded discussion. Certainly not a haven for fanboyism and a gatekeeping echo chamber like every other pre-release gaming chat I’ve ever seen.
 
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Del

Vyemm Raider
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Yeah I’m sure their discord is a utopia of open constructive critique and clear-minded discussion. Certainly not a haven for fanboyism and a gatekeeping echo chamber like every other pre-release gaming chat I’ve ever seen.
I take it you haven't spent much time in the Pantheon discord.
 
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Quaid

Trump's Staff
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I take it you haven't spent much time in the Pantheon discord.

Pantheon hit EA on Steam - thus opening it up to the broader gaming market and subjecting itself to actual scrutiny. Before that it was a giant circle-jerk of grognards theory-crafting their Elven power fantasies 24/7.
 

Rezz

Mr. Poopybutthole
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I think the real solution is to just never play a race that needs a light source. Apparently Deep Elves 4 Ever?

I remember when I started EQ and people told me "Don't roll a Dark elf they have xp penalties" and then I listened to a friend who was playing a Barb complaining about not being able to see shit at night. Yeah... I'll deal with whatever penalties ya need to avoid basic QOL stuff that eventually will get fixed with itemization. F starting as a character that can't see reliably in the dark. That's like at least 40% of in-game time.
 

Kriptini

Vyemm Raider
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Every player i see defend this is like ‘errr by level 15 you get a light stone and it doesnt matter!’ Okay??? So the whole point of this system is to cause peak frustration to new characters in exchange for a brief moment of accomplishment 10% through your character’s progression? That’s the hill we’re willing to die on to have an outsized impact on retention?

wtf is this nonsense?

if your going to stick to some gay ass feature for realism then stick to being gay, having a huge burden that makes gameplay absolutely fucking AIDS, that is completely eliminated at higher levels accomplishes jack shit, except turn off new players and increase your steam refunds.

If you don't want people to play during night time in game then keep it pitch black and just punish anyone who gets caught out after the dark, having it only apply to the first 5-10 hours of gameplay is fucking stupid

The point is to add complexity to low levels, which are typically devoid of complexity and boring while also encouraging more group play. At low levels, the amount of complexity you can add to the game is limited because players lack the tools to combat complexity. You can't have meaningfully powerful enemies because the only solution players have access to at low levels is "smack it with more people." For the question of "how do we increase low-level interaction with the world without increasing their access to tools," the answers are "don't handhold navigation" (which I won't get into in this post) and "darkness." Darkness specifically creates a resource management consideration (torches) and also encourages group play; if you can't carry a torch because you use a shield or two-hander, group up with someone who can hold a torch or has infravision (dual-wielding classes don't get access to dual-wielding until level 10, by which point there are more solutions for the darkness). This is a meaningful way for low level players to interact with additional complexity while also helping to create a torch-bearing niche for classes that typically can't carry torches.

Not being able to see in an mmo sucks, blind in any video game sucks. Zero reason to implement it, sure it will make equipment and spells with better vision useful but still sucks.

If you're using torches and you still feel like you're blind, then that's probably a graphics issue that the gamma slider will be able to help. While I was using torches, I never felt blind.
 
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Sylas

<Gold Donor>
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The point is to add complexity to low levels, which are typically devoid of complexity and boring while also encouraging more group play. At low levels, the amount of complexity you can add to the game is limited because players lack the tools to combat complexity. You can't have meaningfully powerful enemies because the only solution players have access to at low levels is "smack it with more people." For the question of "how do we increase low-level interaction with the world without increasing their access to tools," the answers are "don't handhold navigation" (which I won't get into in this post) and "darkness." Darkness specifically creates a resource management consideration (torches) and also encourages group play; if you can't carry a torch because you use a shield or two-hander, group up with someone who can hold a torch or has infravision (dual-wielding classes don't get access to dual-wielding until level 10, by which point there are more solutions for the darkness). This is a meaningful way for low level players to interact with additional complexity while also helping to create a torch-bearing niche for classes that typically can't carry torches.



If you're using torches and you still feel like you're blind, then that's probably a graphics issue that the gamma slider will be able to help. While I was using torches, I never felt blind.
this is retarded

they could just literally make you suck their dick before they activate your account to play the game and it would be less gay and turn away fewer players.
 
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Kithani

Blackwing Lair Raider
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this is retarded

they could just literally make you suck their dick before they activate your account to play the game and it would be less gay and turn away fewer players.
MAYBE THE GAME JUST ISN’T FOR YOU, MAN
*sllllurrrrp*
 
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Siliconemelons

Naxxramas 1.0 Raider
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Why do I have to do things differently at level 4 than 40?

Why cant i kill the big dragon at level 3, it’s the same thing if I was level 80. Just go press attack, same as the rattling it should be the same, why would this game play differently and change and develop throughout levels?
 
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forehead

Trakanon Raider
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Shawn said on stream they are adding a gamma slider because the night is darker on some people’s monitors.
What looks playable on his rig might be unplayable on yours. In the next playtest you should be able to fix that.
 

Siliconemelons

Naxxramas 1.0 Raider
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Shawn said on stream they are adding a gamma slider because the night is darker on some people’s monitors.
What looks playable on his rig might be unplayable on yours. In the next playtest you should be able to fix that.

So? They should have changed it on the fly once I logged in and complained about it, they should have just poof boom done, i mean why would they even think of doing something i would not do? Morons!!!
 
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Daidraco

Avatar of War Slayer
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This conversation about light sources is going about as well as it did in the Pantheon thread. I agree that its cool in "concept" but in practice its dog shit. Use atmospheric effects if you want to limit vision in a certain area. Go into an undead area and the fog starts to overtake you type shit. If you're going to keep it in, then have it limit Distance or something.

Or in other words - vision plays a part in the later levels when people have the gear or coin to work against it. Being blind as fuck at level 2 just because its "night time - oohhhhh spooky!" is pretty fucking gay. If you want to keep ultravision, infravision, and regular vision - turn that shit into distance modifiers. Elves can see 100x during day, 50x night. Trolls can see 100x at night, 50x day. Humans are 50x day, 40x at night (numbers as reference, not actual units). Nothing even remotely impactful, and more of a "novelty" than anything else.

I would stress getting AWAY from bullshit like "zero vision because its dark" at early levels and instead start doing telegraphed attacks, or get out of the circle type shit. I remember Cataclysm expansion put mobs in that had actual fucking attacks that needed to be dodged and people were like "This is the tits McGhee!" - Do I want to interrupt every single fucking trash mob? No. Do I care that I have to side step something annoying every other trash mob - not so much. OR IN OTHER WORDS - teach me how to play the fucking game better. Not torture my ass with "realism" in a fucking fantasy world with pitch black night.
 
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