Monsters and Memories (Project_N) - Old School Indie MMO

Nirgon

Log Wizard
18,032
28,857
I'd actually be curious to see an age demographic. Old EQ boomers are always bemoaning lack of free time for these kind of games but there's other generations after us. I'm pretty sure they can capture some players younger than 50.

why can't some people just play with the time they do have and be happy
 
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Sylas

<Gold Donor>
4,850
6,801
I’m not sure why people are concerned about their finances… other than speed of content release it doesn’t affect the player in the slightest. They’ve said they barely care and will continue development even if they only yield a few hundred players.

The important thing is player retention so the world and community feel robust and alive. You need enough to fill a massive overworld and underworld, and enough for 3 PVE servers of different rulesets, and a PVP server. To achieve that they’re gonna want in the neighborhood of 15k subs at a minimum. I think that’s achievable. Theres hundreds of thousands of lapsed classic mmo players after all.
people aren't really concerned about their finances, just pointing out the logical fallacy from the fans.

You guys are pulling the reverse jew meme with this copium numbers. 3k subs? of course they'll get 5k subs. yeah if they get 8-10k subs they should be able to grow it. 15k subs, yeah that sounds right!

No dude, 3k players when its free and they aren't launching on steam and dont have a marketing budget. Expect 300-500 players total when this launches for EA and has a sub attached. This is a amateur fan project, i'm sure they're fine with those numbers, it was always going to be a money pit. and you guys talk as if if you're also good with it but then you guys keep bumping up the numbers.

expect 1 server total and an as needed/temporary/test/dev server prolly a machine run out of their garage. Expect to have to box to play after the first month due to player time zone/level drift.
 
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Quaid

Trump's Staff
12,099
8,526
people aren't really concerned about their finances, just pointing out the logical fallacy from the fans.

You guys are pulling the reverse jew meme with this copium numbers. 3k subs? of course they'll get 5k subs. yeah if they get 8-10k subs they should be able to grow it. 15k subs, yeah that sounds right!

No dude, 3k players when its free and they aren't launching on steam and dont have a marketing budget. Expect 300-500 players total when this launches for EA and has a sub attached. This is a amateur fan project, i'm sure they're fine with those numbers, it was always going to be a money pit. and you guys talk as if if you're also good with it but then you guys keep bumping up the numbers.

expect 1 server total and an as needed/temporary/test/dev server prolly a machine run out of their garage. Expect to have to box to play after the first month due to player time zone/level drift.

I used the word ‘achievable’. I did not make a prediction about their sub numbers.
 

Kithani

Blackwing Lair Raider
1,649
2,294
I wasn't trying to say that we moved directly to EQ2 after stopping EQ. Just that we played EQ2 when it came out, then move onto WoW. We also played Anarchy Online, Star Wars Galaxies, and other mmos for awhile. But the best of them was WoW for sure.
If you and your friend group played Star Wars Galaxies for any length of time longer than a week then I have to question whether your opinion can be considered relevant to anything
 

ili

Blackwing Lair Raider
560
229
If you and your friend group played Star Wars Galaxies for any length of time longer than a week then I have to question whether your opinion can be considered relevant to anything
SWG had a memorable ambience. Just like DoC had a memorable PvP. There are two types of MMORPGs players here. Those who have/had a love for MMORPGS and those who played EQ and only EQ for decades and nothing else.
 
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