big raids, small raids, no raids... you're missing the point.
in classic EQ you know fire giants in solb were camped by "raids"... it's whatever is end game is going to be camped by elitist if its a straight up "open world"... so what if that end game is majorly "group" content, that's even worse then in open world.
so because im not prepared to out poopsock someone i dont deserve to play the game i paid for? im not 100% against that idea, dont get me wrong. but that will introduce degeneracy behavior (training, dispelling, charming, spamming - aka just being a dick). im actually 100% for that type of behavior.
its if the GMs intend to allow elitist camp locking yet not allow training (which i imagine is the default)... if that is the case then i dont get to play the game i paid for entirely? im fine with that, but put a warning on the box ("Attention: Not all content is available to casual play").
yo, I used to browse this forum 20 years ago when I was but a wee lad. Lurked off and on (years in between I think) since that time. Have played the last two tests for monsters and memories and wanted to see what this old forum thought.
I had to register an account to respond to this because it blew my mind. A few others have had the same sentiment so I’m only quoting because yours is the latest.
no instances will lead to camped and gatekept content, without a doubt. But that is the content. That is EverQuest. EverQuest was awesome because you didn’t get to kill the djinn in sol b. You got to think about how cool it would be if you did. Or you managed to become a poop socker or kill stole it. That’s the content. That’s what people mean when they say it’s about the journey.
Spoiler: the camped content is the same as the uncamped content it just drops good stuff.
It’s mind blowing 44 years after EverQuest and a million progression/emu servers later some people don’t get this. EverQuest is literally about gatekept content. When people say EverQuest mystery, it was mainly a mystery for casuals.
All that said I think monster and memories will barely succeed at best. It’s such a carbon copy that people already know the flaws ahead of encountering them, haha. Also the classes are all shitty version of EverQuest classic. If they just ported over the eq classes 1-1 the game would improve.
The steam debate is retarded as hell too. Steam takes a cut of all sales. It’s like a 30% cut. They don’t want to release on steam because it hurts their margin. They would lose $4.50 on every sub sold through steam. They aren’t grifting.
edit: on some positives-the world itself is very cool, the flats zone is one of the best mmo zones I have played in, music is great, and I am impressed they made it this far.