Supposedly Nick mentioned in the Dev stream, about halfway through the last test, that they will probably have at least one more test. Then, toward the end of the test, one of the other devs also said they would be doing another test, not sure if it was during a different stream or on Discord.I believe they did mention there would be another test.
Supposedly Nick mentioned in the Dev stream, about halfway through the last test, that they will probably have at least one more test. Then, toward the end of the test, one of the other devs also said they would be doing another test, not sure if it was during a different stream or on Discord.
I'd guess that if they are still working on the backend, there might be more than one, with a few weekend stress tests still in the works.


The $15 people act like the market they are going for can't afford $15. $15 is a tip in the bucket for the peeps they are targeting for this game. I have zero issues giving $15 for a sub. I'm sure the majority of others do too. Most F2P MMO's are just flat out terrible. I'll gladly pay a sub fee. The #1 MMO on the market has a sub fee aka WoW. I just don't get it. Just put you head in the sand I guess. Facts prove otherwise.
I honestly believe this thread should be immune for nominations for asshat of the year. It should be for the Tylenol eater of the year thread. It's pure autism to argue otherwise.
Their numbers went from 8K to 10k this last test. The hours played grew too. The game is scratching that itch for us tryhard neckbeards. Whether or not they can finsh fleshing out the game in a way that keeps us is another thing entirely.I don’t understand the weird microscopic subscription projections. They’re going to get many thousands of EA subscribers. They release the stats every test and there’s like 2500+ dudes playing over 15 hours a week. You can assume a near 100% conversion rate from that segment alone. The fans of this game are absolutely rabbid, and many would likely pay a sub fee double what they’re asking.
I don’t like speculating on specific numbers, but anything under 3000 EA subs is so objectively wrong that it just feels like trolling.
Their numbers went from 8K to 10k this last test. The hours played grew too. The game is scratching that itch for us tryhard neckbeards. Whether or not they can finsh fleshing out the game in a way that keeps us is another thing entirely.
Log into P99 or a live TLP and ask 10 random people if they plan on playing MnM. 7 out of 10 will say they’ve never heard of it. And that’s their most niche target audience. A lot of people are really underestimating the room for growth when the word gets out.
I wouldn't place much value in how the game is talked about in another games chat. Its almost always negative because it's either a different genre that the players don't care for or it's the same genre and they don't want a competitor to fragment their community.
Most of my old P99/TLP crew had no idea about this game until recently. And they are rabid at the mouth in the parents basement waiting..I expect things to change in the TLP/EMU communities once it gets closer to release. Lots of potential customers there.
P99 players can't afford $15 a month until SNAP gets reinstatedLog into P99 or a live TLP and ask 10 random people if they plan on playing MnM. 7 out of 10 will say they’ve never heard of it. And that’s their most niche target audience. A lot of people are really underestimating the room for growth when the word gets out.
