Monsters and Memories (Project_N) - Old School Indie MMO

Kirun

Buzzfeed Editor
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I think that a necromancer and/or shadowknight being able to call TO the group. It could be based off of masking themselves with the darkness of death and floating to their group as a mist or something to make it thematically match the class.
Honestly, thinking about it more, they should just give every class some kind of group-centric mobility tool - a pull to or a teleport-to-group ability. But attach specific conditions to it (classes present, dungeon types, weather, day/night, etc.).

That single design choice would instantly cut down a lot of the pointless friction around forming groups without turning the world into a teleport lobby. At the same time, it would naturally create class interdependence.
 
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I don't see an issue with any of that. Would be nice.


I think that a necromancer and/or shadowknight being able to call TO the group. It could be based off of masking themselves with the darkness of death and floating to their group as a mist or something to make it thematically match the class.

That being said, rogues should naturally have a call TO the group, and just base on the fact that they can sneak just about anywhere. The call to group would just make it faster than having to do it yourself.

*edit* one more thing...
I think that Paladin and Cleric could have a special version of COTH that is only usable between a cleric and a paladin and vice versa. Call it something like Call To The Light. The paladin is summoning a fellow healer to their call for help so to speak. Through their faith, they are able to slip through the light to the who is calling them.
Interesting but what problem is this intended to solve? I played the game and cannot figure out why everyone is talking about teleports and mobility stuff. I felt like the characters are too fast and easy to get around on, if anything. Rogues can basically fly. I’m not against ideas but what’s up, what am I missing?
 

Hatorade

A nice asshole.
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8,405
Interesting but what problem is this intended to solve? I played the game and cannot figure out why everyone is talking about teleports and mobility stuff. I felt like the characters are too fast and easy to get around on, if anything. Rogues can basically fly. I’m not against ideas but what’s up, what am I missing?
It allows anyone to start a group wherever. Less chance of showing up to a spot and it is camped or becomes camp before your tank arrives or whatever.
 

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Goonsquad Officer
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if they proliferated fetching players to everyone, i imagine they'd make it a tradeskill instead of a class themed thing, reinvented 16 times. "summoning" or something like that. they already mean to have 'wagoneering' to have a wagon to haul your loot. they also made it where you can't gate encumbered. so summoning some one (also unencumbered) to do a group session wouldn't interfere with the goal of players moving about, doing things.

i do wish all the classes could gate in some capacity tho!
 

Break

Golden Baronet of the Realm
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Is it me or are players on this very cliquish? It seems like you either bring-your-own-friend-group or you solo. Is any class easier to find groups with in the current alpha?