Theres a few things about that class that I would have logically thought would go a different direction. As a "Tank" I would have imagined that they would have had a defensive conversion to Mana Burn instead of a DPS component. Couple examples I was thinking when talking toHeh yea clerics and paladins get mana regen before the enc/warrior hybrid. Dope
Wouldnt the Enchanter's Anguish overwrite the Inquisitors Dread? I guess if you're referring to the two of them burning the mana pool of the mob up, yea. I mean the two of them together, you would HOPE that they could neutralize a SINGLE caster mob... Even then, they cant even completely get rid of the casters ability to cast Fear. So the both of them together cant even neutralize a mob from casting a harmful spell?.... C'mon..Dread is actually really nice when combined with enchanters drain mana. At the high end you can take a mob to oom with a few casts, but because some annoyinng spells like fear cost so little mana, the mob can still regen enuf back to cast it. But dread stops that from happening . It’s mostly useful for named mobs / longer fights
patch notes look great! Really awesome to see they are listening to feedback but keeping their hands on the reigns. The necro updates have me feeling good about the class direction and cleric melee/last hit stuff is interesting enough for me to try out a cleric.
Competing for a spot on the 10 slot spell casting bar hurts Harm Touch as well. The 30/45 min cooldown that maybe does half of a normal, even con, mob's HP isn't going to save the day anything close to the amount of times Lay on Hands does/will. Sure, if a snare wears off and the stun/mez/grip is on cooldown or gets resisted, then maybe you wish you had it on your bar.Wouldnt the Enchanter's Anguish overwrite the Inquisitors Dread? I guess if you're referring to the two of them burning the mana pool of the mob up, yea. I mean the two of them together, you would HOPE that they could neutralize a SINGLE caster mob... Even then, they cant even completely get rid of the casters ability to cast Fear. So the both of them together cant even neutralize a mob from casting a harmful spell?.... C'mon..
I also understand that the Enchanter is one of the parent classes of the Inquisitor. But even then, the spell line leaves room for improvement regardless of the class. I think the mana regen component could be tied to mana burn - as in, it puts a short duration debuff on the mob that inhibits mana regen like Rabies does for HP. Then you could improve the Anguish/Dread line with Fizzle and Slower Cool Downs.
I think what Im really getting at here is that if I were a game dev - I would be trying to make every single spell / ability strong enough that you would have to make "tough decisions" when putting spells on your spell bar. As the Anguish/Dread line seems like a relic of early EverQuest and was really just a filler spell to compete with the Cripple Line for physical damage. Which it still doesnt, really, because Str/Dex/Agi all effect accuracy, procs, armor, crit rate, crit amount, etc. etc. etc. - The two just dont compare.