Monsters and Memories (Project_N) - Old School Indie MMO

GuardianX

Perpetually Pessimistic
<Bronze Donator>
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Ain’t no way I’m going to those links 75% chance it’s a lemon party or tub girl situation IMO

I did and I'm shcoked my PC hasn't been mining bitcoins.

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Kithani

Vyemm Raider
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I don’t play bard or plan to play one with twisting in, but the instruments I’ve seen been like +20-30%, wasn’t classic EQ like +80-180%? Seems like a pretty big difference to me
 
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Flipmode

EQOA Refugee
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Some initial observations:

  • Mana regen is way too low. At least the spells my Enc possesses. 2-6 regen is literally nothing when the mana cost of spells essentially 10-30x in cost
  • Spells cost way too much money. Especially at lower levels. I can afford all my spells in the time I go from 1 tier to the next (mostly after level 8). In the space from 8 to 12, 12 to 16, 16 to 20 the spell cost far outpace what most people can afford, even with constant grinding. I am always broke and never have my current spells.
  • Group UI needs work. Basic shit like show who the leader is.
  • Need a need or greed type group loot tool. Again, this is basic to a group focused game.
  • Need more stat gear for casters - I have 1 piece of statted gear at 18 and I got it from my class quest. Melee/Tanks are swimming in it it seems.
  • Need to do something about the high level characters perma camping low level dungeon named mobs. It locks out the people who may use the statted gear they drop.
I get the need to recreate EQ1, but this team doesn't have to relearn all the lessons they learned the hard way. It seems Adrullan Online Adventures understands this as that game is similar with better QOL it seems. Idk if this will be ready for EA launch in October. I am having a decent time but the above has been my pain points.
 

Gravel

Mr. Poopybutthole
47,278
171,111
Some initial observations:

  • Mana regen is way too low. At least the spells my Enc possesses. 2-6 regen is literally nothing when the mana cost of spells essentially 10-30x in cost
  • Spells cost way too much money. Especially at lower levels. I can afford all my spells in the time I go from 1 tier to the next (mostly after level 8). In the space from 8 to 12, 12 to 16, 16 to 20 the spell cost far outpace what most people can afford, even with constant grinding. I am always broke and never have my current spells.
  • Group UI needs work. Basic shit like show who the leader is.
  • Need a need or greed type group loot tool. Again, this is basic to a group focused game.
  • Need more stat gear for casters - I have 1 piece of statted gear at 18 and I got it from my class quest. Melee/Tanks are swimming in it it seems.
  • Need to do something about the high level characters perma camping low level dungeon named mobs. It locks out the people who may use the statted gear they drop.
I get the need to recreate EQ1, but this team doesn't have to relearn all the lessons they learned the hard way. It seems Adrullan Online Adventures understands this as that game is similar with better QOL it seems. Idk if this will be ready for EA launch in October. I am having a decent time but the above has been my pain points.
Sounds like the game just isn't for you, man.
 

Flipmode

EQOA Refugee
2,130
359
Sounds like the game just isn't for you, man.
Possibly. Its not like fixing the things listed would alter "the vision" and make it WoW. Just some general pain points I see people making and have experienced myself. Again, we don't have to reinvent the wheel on some of this stuff. Small tweaks will do.
 
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Siliconemelons

Ssraeszha Raider
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Possibly. Its not like fixing the things listed would alter "the vision" and make it WoW. Just some general pain points I see people making and have experienced myself. Again, we don't have to reinvent the wheel on some of this stuff. Small tweaks will do.

Are you new to this thread?
 

Kithani

Vyemm Raider
2,307
3,289
Possibly. Its not like fixing the things listed would alter "the vision" and make it WoW. Just some general pain points I see people making and have experienced myself. Again, we don't have to reinvent the wheel on some of this stuff. Small tweaks will do.

Agree with you on basically every point although I will say in classic EQ affording lowbie spells was a common issue and you usually tried to skip the shitty ones which I don’t kind for some weird reason?

All of these issues should be well known to the devs and I think they’re a bit in denial about them but may change their tune a bit in the long run
 

Hekotat

FoH nuclear response team
13,237
13,711
You guys are crazy, they buffed the hell out of mana regen. Wizard can nuke and get back up quite frequently compared to how it was. If you have a regen class in your party it's mana city.
 

Kithani

Vyemm Raider
2,307
3,289
You guys are crazy, they buffed the hell out of mana regen. Wizard can nuke and get back up quite frequently compared to how it was. If you have a regen class in your party it's mana city.
That’s true forgot to mention that and I also don’t play casters because I’m not a fag in a dress
 
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