Monsters and Memories (Project_N) - Old School Indie MMO

Kithani

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From what I’ve gathered from lots of streams and some devs besides Shawn too is that Nick accomplished far far less than Shawn thought he was doing, and Shawn, not really being a project manager as his primary skill, didn’t realize this until very late into development. The post until October was definitely related but I wouldn’t be surprised if another delay is coming. The advantage /disadvantage of not taking money from folks is Shawn has less pressure to rush and he definitely seems the type who wouldn’t, so another delay seems realistic. But tho he’s not financially pressured, I can’t imagine some of the people who they’ve taken in would want to get paid soon
I don't think Shawn has personal pressure to hit EA but I've gotten the impression their artists or whoever they plan to pay first are not pleased with it. I think we're unlikely to see much work on the remaining races until they hit EA for that reason.

Can't believe people are complaining about the class redesigns. The initial classes were literally P99 copy/paste. Actually nevermind I guess I shouldn't be surprised people are upset they're changing that lol
 
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jayrebb

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I don't think Shawn has personal pressure to hit EA but I've gotten the impression their artists or whoever they plan to pay first are not pleased with it. I think we're unlikely to see much work on the remaining races until they hit EA for that reason.

Can't believe people are complaining about the class redesigns. The initial classes were literally P99 copy/paste. Actually nevermind I guess I shouldn't be surprised people are upset they're changing that lol

People are annoyed with it first and foremost because it means missing another EA date.

It's a CU (Combat Update) and less of a "class reworks" thing. TTK and pacing, mob balancing, has to all be redone with the overhauls they have planned.

This is the part that is being unsaid by MNM staff/community. It's not really a redesign of classes. It's a redesign of MNM combat overall which amounts to a CU.

As soon as it was announced we knew it wouldn't make EA this year.
 

Radicale

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Two Hadir's Iron Fist and I still don't want to play. Sad...

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Kithani

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People are annoyed with it first and foremost because it means missing another EA date.

It's a CU (Combat Update) and less of a "class reworks" thing. TTK and pacing, mob balancing, has to all be redone with the overhauls they have planned.

This is the part that is being unsaid by MNM staff/community. It's not really a redesign of classes. It's a redesign of MNM combat overall which amounts to a CU.

As soon as it was announced we knew it wouldn't make EA this year.
Genuine question, why do you care when EA happens if you're in closed beta? So you can start your "investment" (lmao) into your character?
 

jayrebb

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Genuine question, why do you care when EA happens if you're in closed beta? So you can start your "investment" (lmao) into your character?

I stopped playing beta coming up on a month ago. We just had the last wave of beta invites start hitting 60 the last 2 weeks (albeit there was some no-lifers and mostly Elementalists who accomplished that), so for original invites you can imagine most of us are done testing things by this point. There is only so much content in the game. We colleted item camps/drops into a spreadsheet and moved on.

Some us are ready for the real thing and done with our trial run. I'll continue to check on the game as more content/class changes are released, but day-to-day playing is the distant past now.