Monsters and Memories (Project_N) - Old School Indie MMO

uniqueuser

Ahn'Qiraj Raider
2,040
6,791
finally, Butthead is playable in a MMO
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More like Beavis.

Anyway, the character artwork/animation in this game is so off-putting I can’t play it, and I haven’t cared about any MMO made in the past 20 years so my bar for visuals is pretty low.
 
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Hekotat

FoH nuclear response team
13,418
14,003
View attachment 639905More like Beavis.

Anyway, the character artwork/animation in this game is so off-putting I can’t play it, and I haven’t cared about any MMO made in the past 20 years so my bar for visuals is pretty low.

Game is really beautiful when youre actually playing it, dont take screenshots as a great representation.
 
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Noodleface

A Mod Real Quick
40,054
19,951
Game is really beautiful when youre actually playing it, dont take screenshots as a great representation.
Yeah it's kind weird. I do think EQ graphics were a bit more vibrant with more charm, but I'm hoping as this game goes on they just continue to improve. I think the zones are really well done visually.

Also maybe it's a me thing and I know technically this makes sense but seeing everyone in the part wearing a backpack seems unnecessary and weird lol. I want to see my armor not my generic backpack
 

Hekotat

FoH nuclear response team
13,418
14,003
Yeah it's kind weird. I do think EQ graphics were a bit more vibrant with more charm, but I'm hoping as this game goes on they just continue to improve. I think the zones are really well done visually.

Also maybe it's a me thing and I know technically this makes sense but seeing everyone in the part wearing a backpack seems unnecessary and weird lol. I want to see my armor not my generic backpack

You can hide it in the graphics settings.
 

Siliconemelons

Ssraeszha Raider
15,478
25,110
View attachment 639905More like Beavis.

Anyway, the character artwork/animation in this game is so off-putting I can’t play it, and I haven’t cared about any MMO made in the past 20 years so my bar for visuals is pretty low.

I know I have harped on it…

But… this game is “Too Much Brown” (tm) 2.0 and too much darkness

The lighting and constant visual haze filter of various types, applied ALL the time is horrific.

With all the lag and the dubiousness of running on a MAC there are some times zoning into NH where the filter lags and is not applied for a moment, the art looks great! Then poof… put on your sand cataracts! And the same for even the forest elf city, there is the "green forest" filter

EQ had this, but it was done on the clipping plane- to Tox was yellow "tone" but it was set out on your far clip, ferrot was green, ro sand color, normal places grey generic fade.. so you got the visual "tone" without it making it impossible to see.

But here, there is no clipping- you can see Fallen watch from NH, and its cool...but then, to get /the feel/ they have filters on everything and its horrible.

The character models are minimal but too complex at the same time to "see" what they are wearing on anything outside of ogers.

EQ you could look at someone and awe at their gear in most cases, see their weapons and what they are... WoW did this with the exaggerated shoulders and helm, instant look...

Go stand at the west bank in NH, everyone is a blob of brown, maybe the scarab armor green, and that is about it...

Almost every town NPC "has a lantern" even if its not visual so you can see that there is someone there - the start blackness of everything in between is not "realistic" - any light source seems to have a value, if that value is more than a surrounding source it completely cuts it- and this goes for any shadow the dominant light source casts- even with shadows off this happens in terms of light source dominance etc,

I think The Deep will be popular if the light it in such a way that...you can see consistently, and it will be funny as that will be preferable over the overland.

Interested to see what they do to my poor pally tomorrow.

Spellblade has been interesting... but I have never played a DPS or pure caster, I am always a knight/hybrid so- it is odd to be a "magic sword rouge" vs "Magic sword warrior" as what I kind of see them as
 
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Tol

Trakanon Raider
38
55
The game is weird to me because it definitely felt like a patchwork of graphical quality when I played. I thought most stuff was really ugly or too brown, but the woodelf city at night was really fantastic. It felt like playing two different games. I think the elf city was the newer one, so thats probably it.
 

Hekotat

FoH nuclear response team
13,418
14,003
You guys Crack me up. I want the adventure without any of the adventure part. Just carry me around on an air conditioned palaquien, with headlights because darkness is scary.

Just stop playing games and go to Costco.
 
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Reactions: 1 user

Tol

Trakanon Raider
38
55
You guys Crack me up. I want the adventure without any of the adventure part. Just carry me around on an air conditioned palaquien, with headlights because darkness is scary.

Just stop playing games and go to Costco.

Don't act like you played a human in 1999. That nighttime shit sucked ass. I guess monks were stuck with it until glorious iksar released but fuck not having darkvision.
 

Kithani

Vyemm Raider
2,615
3,717
You guys Crack me up. I want the adventure without any of the adventure part. Just carry me around on an air conditioned palaquien, with headlights because darkness is scary.

Just stop playing games and go to Costco.
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Btw I think the word you’re looking for is palanquin but not really sure what you’re talking about either
 
  • 1Worf
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Hekotat

FoH nuclear response team
13,418
14,003
Don't act like you played a human in 1999. That nighttime shit sucked ass. I guess monks were stuck with it until glorious iksar released but fuck not having darkvision.

You dare to address the 3x night time cliff diving champion?