Monsters and Memories (Project_N) - Old School Indie MMO

Daidraco

<Gold Donor>
11,347
12,308
The last few months have convinced me to play the game for a bit, at least the first month just to see where it goes and how I feel about the higher level experience. I think listing the server metrics might end up bad for them because when the populations even out and players begin to leave the starting areas, tons of people are gonna move to the highest pop server they can find when they notice their own server is a ghost town. Also will be interesting to see what happens to the team as some money starts coming in and the potential of their active subscription base becomes solidified. The new (new new) Deep Gnome and Halfling faces are really nice, Deep Elves are uggo, don't sue me. The game still feels a little wonky and I can hear the Unity floorboards creaking with every step, and launch is going to be an absolute horror show even with their humble following. I don't have anything else to be excited for, so this is where all my excitement is funneling. Hope they numbers climb rather than fall, but I have a feeling this might be a somewhat short lived experience in the end. Hope I'm wrong. It would be nice to have something to look forward to through the rest of the year.
Not trolling like Pantheon thread - I legitimately think the game will have a good launch, drop down 1/4th to 1/3rd of the player base after the first month and then slowly rise from there for the near future.

I think the majority of the players for this type of game will get to their 30’s and the slow down that they will encounter will make several people step back and evaluate whether this game is for them or not. They’ll unsubscribe and then another module will drop and they’ll resubscribe, and pick up from where they left off and .. under a different perspective- play the game in a fashion that fits a play style/speed that is fun for them.

Ive been messing with this game off and on now for.. I think, a year? Its the same game as then on the surface, but so much has changed, been updated, added to, etc. that its really not the same.

What Im curious about is how the money will change things. People will get back-pay for their work, sure. Server costs are paid. Etc. But .. how much of the staff will be brought on as full time and what kind of output will they be able to pull off with that staff?
 

Quaid

Trump's Staff
12,767
7,596
I'm curious to see what happens with WoW: Forever in the mix.

A ton of folks I interact with on Quarm were super stoked for MNM, then Blizzard made their announcement. There is a crazy amount of excitement for Classic+ from people you wouldn't expect. The 10 guys I run with are all gonna sub and a few are already plugging away at the beta like weirdos.

Definitely wonder how this will affect their ceiling for launch EA subs.

Do we know how server health is looking? I still may buy if it looks like interest is robust.
 

bolok

Trakanon Raider
1,597
893
I'm curious to see what happens with WoW: Forever in the mix.

A ton of folks I interact with on Quarm were super stoked for MNM, then Blizzard made their announcement. There is a crazy amount of excitement for Classic+ from people you wouldn't expect. The 10 guys I run with are all gonna sub and a few are already plugging away at the beta like weirdos.

Definitely wonder how this will affect their ceiling for launch EA subs.

Do we know how server health is looking? I still may buy if it looks like interest is robust.
it just passed 5k people subbed for the first now, tho i dont know how much you can read into that at this point.
 

Quaid

Trump's Staff
12,767
7,596
it just passed 5k people subbed for the first now, tho i dont know how much you can read into that at this point.

If it's anything like concerts or festivals they'll double that in the last week at least.

Where are you seeing that stat?