Monsters and Memories (Project_N) - Old School Indie MMO

Siliconemelons

Ssraeszha Raider
15,743
25,389
Nevermind on content…

“
# Patch 0.30.2.7 (no client patch)

# Fixes
* Fixes to some economic exploits related to mispriced tradeskill items

Servers will be restarting in 10 minutes after a countdown. Downtime will be 3-4 minutes.”

Someone made some money again…cant have that
 

Blueweed

Naxxramas 1.0 Raider
2,910
17,841
Nevermind on content…

“
# Patch 0.30.2.7 (no client patch)

# Fixes
* Fixes to some economic exploits related to mispriced tradeskill items

Servers will be restarting in 10 minutes after a countdown. Downtime will be 3-4 minutes.”

Someone made some money again…cant have that
pls don't nerf my torches and bandages
 
  • 1Rustled
Reactions: 1 user

Rhanyn

<Silver Donator>
1,162
1,734
I hate that I’m in the middle of a complete system changeover at work right now. Have been literally fiending to play this, but we are pulling 12’s for this implementation and go live right now.
 
  • 1Rustled
Reactions: 1 user

Pasteton

Vyemm Raider
3,439
2,637
Ya I’m bummed we were crushing last night and today I’m stuck with my kid all day. Apparently I’m supposed to enjoy this or will regret missing this later or some shit.
 
  • 2Worf
  • 1Like
Reactions: 2 users

Lodi

Blackwing Lair Raider
1,633
1,724
Ya I’m bummed we were crushing last night and today I’m stuck with my kid all day. Apparently I’m supposed to enjoy this or will regret missing this later or some shit.
1791652344499.png
 
  • 3Worf
Reactions: 2 users

Siliconemelons

Ssraeszha Raider
15,743
25,389
Some random cleric exp rezzed a corpse i left in BM… so free ride back to AV! Lol

Seemingly no new progression on the SK house quest cape… I am top faction…nada… bro does not even say “bla bla someday perhaps you will be useful” or whatever like he used to.

Spells are still more in AV than UD… like FD is 9s in AV 6 in UD

Sound a quiet place with spawns that are solid blue whenever I want them, were I was in UD was getting blue/green… will grind 17 or 18 here… then I guess its find a faction spot and sit if they dont do the AV patch and I have stuff to do with that.
 
  • 1Like
Reactions: 1 user

Flobee

Ahn'Qiraj Raider
3,472
4,140
Some random cleric exp rezzed a corpse i left in BM… so free ride back to AV! Lol

Seemingly no new progression on the SK house quest cape… I am top faction…nada… bro does not even say “bla bla someday perhaps you will be useful” or whatever like he used to.

Spells are still more in AV than UD… like FD is 9s in AV 6 in UD

Sound a quiet place with spawns that are solid blue whenever I want them, were I was in UD was getting blue/green… will grind 17 or 18 here… then I guess its find a faction spot and sit if they dont do the AV patch and I have stuff to do with that.
How you liking SK vs paladin?
 

Kharzette

Watcher of Overs
6,477
6,483
Anyone give us a hint on getting to the upper upper rats? We ran around in the mines and tried to find a way to climb but no luck.
 

Siliconemelons

Ssraeszha Raider
15,743
25,389
How you liking SK vs paladin?

I was like 27??? on the pal when they did the change for pally revamp- to then got to 30 with the new kit.

Pre change, the pally was, in el-solo land, hands down better than SK… while soloing in FP, there was a same level SK soloing- i had faster kills and less downtime…and I had 2 get out of jail free clicks with LoH and glowman - pre changes on both.

Now… the SK kit, is very similar to the post-change pally. I feel the SK does more damage and tanks just as well. I dont have all the full SK kit yet, there are a few things still coming- unholy aura, sac pet Damage Shield and a few other things. What is horrible, and I may honestly give it up for a spell slot… HT sucks, just like EQ.

The auras suck compared to the pre-change. Haste is gone and vampires aura procs wwwwaaaaaayyyyyy less. I mean pally gets a heal on hit… this was the SK version… the other aura, it makes your HT a tap…when your at 25% hp…and increases your lifetap to add 50% as well… and..its really useless…

SK is spammy, because your “heal” is tap, your essentially constantly casting tap, I suppose it works with a 2h.

You can snares fear kite, but it needs tons of room. Pet kiting is ehh, agro is wonky and I dont have /spells/ to get-keep agro at range.

The pet is essential, they have to keep it.

Auras need to be buffed, just like pally sanctified ground needs to be at minimum double duration.

The lifetap slash, needs to be separated from reave - I only use it for pet shards. It’s very…ehhhh it should heal 1 to 1, not half.

The overall kit of the SK is fine, refinement to the kit is what needs to happen. Pally, I honestly think they need to go back.

Each change was to give each knight a “group” passive buff component to “help”- and… by doing such they seem to weigh that so high in “class does NUMBER” as it seems they have some kind of equation of dps, mitigation, utility “thing” that they smooth all classes to be around the same “number”
 
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Siliconemelons

Ssraeszha Raider
15,743
25,389
Anyone give us a hint on getting to the upper upper rats? We ran around in the mines and tried to find a way to climb but no luck.

The ramp is “hidden” by the fact that its a long low slope up on a wall with the same texture, like the Indiana jones last crusade invisible bridge.

You know the “cave arch way” u can pass under to get to the elder skelly “area” / “cave(rn)” that archway is part of the upper path.

Go under the arch, or around that large collum - where they’re is a small ledge camp of rats.

On that wall, thats on your right, follow it- then you’ll see the ledge path up.

Follow that up, climb and jump - your on top of that archway.. keep going around .. you go on top of a big shroom, turn around jump up to another shrroom - then there are 2 sets of ropes you climb… then you walk on the top of a THIN AF top of the other “archway” to a side of cave edge ramps that have rat caves at little edge stops and a upper flat are with a locked door with more rats. First stop and cave is Ridderick or whatever
 
Last edited:
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Reactions: 1 user

bolok

Trakanon Raider
1,682
941
I was like 27??? on the pal when they did the change for pally revamp- to then got to 30 with the new kit.

Pre change, the pally was, in el-solo land, hands down better than SK… while soloing in FP, there was a same level SK soloing- i had faster kills and less downtime…and I had 2 get out of jail free clicks with LoH and glowman - pre changes on both.

Now… the SK kit, is very similar to the post-change pally. I feel the SK does more damage and tanks just as well. I dont have all the full SK kit yet, there are a few things still coming- unholy aura, sac pet Damage Shield and a few other things. What is horrible, and I may honestly give it up for a spell slot… HT sucks, just like EQ.

The auras suck compared to the pre-change. Haste is gone and vampires aura procs wwwwaaaaaayyyyyy less. I mean pally gets a heal on hit… this was the SK version… the other aura, it makes your HT a tap…when your at 25% hp…and increases your lifetap to add 50% as well… and..its really useless…

SK is spammy, because your “heal” is tap, your essentially constantly casting tap, I suppose it works with a 2h.

You can snares fear kite, but it needs tons of room. Pet kiting is ehh, agro is wonky and I dont have /spells/ to get-keep agro at range.

The pet is essential, they have to keep it.

Auras need to be buffed, just like pally sanctified ground needs to be at minimum double duration.

The lifetap slash, needs to be separated from reave - I only use it for pet shards. It’s very…ehhhh it should heal 1 to 1, not half.

The overall kit of the SK is fine, refinement to the kit is what needs to happen. Pally, I honestly think they need to go back.

Each change was to give each knight a “group” passive buff component to “help”- and… by doing such they seem to weigh that so high in “class does NUMBER” as it seems they have some kind of equation of dps, mitigation, utility “thing” that they smooth all classes to be around the same “number”
the lifetap proc aura is sleeper really good in parties. It's just pretty bad for the actual Sk unless you dumped all your stats into dex.
 

Siliconemelons

Ssraeszha Raider
15,743
25,389
the lifetap proc aura is sleeper really good in parties. It's just pretty bad for the actual Sk unless you dumped all your stats into dex.

Right… I get it. I had it on in group, it does its thing.

My pet procs it more than me lol, i am a DE i have dex.

My suggestion would be- they have a set number in their head of how many time per round the thing procs. Remember in EQ when people found out or said procs were time based and hits just allowed the proc or not- like a yak will proc 1 per 10 sec on average, and dex stats bla bla.

Take what number for the full group, say with a full group of hitters it should proc 1 time every 5 sec - a solo SK should do it 1 time every 10 sec, not the same as a group but not 1 time every 30 sec.

Or something… put haste back in vamp aura, it’s the DPS aura. Oddly, boost tap dmg on tank aura…

Our debuff is… whatever, some sta and str… the dmg shield is self only, and is a pet sacrifice…it should be higher or level scale.

HT needs to not suck…its like EQ.. I swear, devs have no idea about SKs

But again all in all post change- the SK feels like the pally in many ways, and I guess thats good and expected - but it was like that before…so… to me, tons of “solo” utility was stripped for a passive group buff.
 

bolok

Trakanon Raider
1,682
941
DE stats are amusingly bad for anything but casters imo. If you got any decent scaling from dots/taps and int that would be one thing. A couple points here or there SHOULDN'T make a huge difference. The procs are all scaled vs delay i believe- so in theory 2h/slow weapons have a better chance per swing. But yeah.

People are hot for the haste, but i'm pretty sure the lifetap aura is getting a melee party more dps is all.
 

Noodleface

A Mod Real Quick
40,391
20,393
Got pretty close to petitioning some dudes last night but I stuck to my guns of not being a bitch.

Had a camp setup, solo, grinding spawns in a very small area. Plenty of other area, I just happened to have a camp in a hallway of sorts. Two dudes sit in front of me, grab all 4 or 5 spawns while im medding and did kite killing very slowly, effectively killing my camp. Then they died and asked if I could pull their corpse and I said no lol. I don't think they knew they were being shitheads but I was so angry