nice. slings added to the game.
that was always a thing that irked me a bit in all these games. throwing daggers were not really a thing. completely useless in war, hunting, against armor, etc. Slings however? used in all things.
this is some major stuff. stuff some of the mods do. haha.
towns can generate patrols that defend the area.
deserters after battles create parties. (shokuho does this)
random events while out in the map. (the old realms does this)
stealth system and disguises. as well as actually changing sneaking into towns, hideout battles, and escapes to incorporate them.
diplomacy. alliances, trade agreements..
parley with nobles/settlements within sight.
more caravan control.
major econ changes to taxes and tariffs.
new/modified town projects
can attack bandit camps during the day. 25-40 units now.