Added Fast Mode, a new optional module that accelerates the passage of time to bring dynasty gameplay to the forefront — letting players fully experience multiple generations, heirs, and succession within a single campaign.
It changes the time scale:
Year length moves from 84 to 24 days (around 3.5x faster years). Seasons progress at the same accelerated pace.
Characters also age faster in step with the shorter year.
Simulation tuning:
Halved the pregnancy duration (x0.5) to maintain population turnover.
Reduced required XP per skill level to 33% of normal (x0.33), so that characters level skills faster under the shorter lifespan.
Availability & savegames:
Enable Fast Mode in the launcher before starting a new Campaign/Sandbox. It’s off by default.
Existing saves keep their original rules. Once a save is created, it retains Fast/Normal rules even if you later toggle the module on/off.
It is only available on PC.
Battles & Sieges
- Added Post-Knockout Troop Takeover.
- It allows you to take direct control of another troop after getting knocked out in Battle and Siege missions.
- You can take control of any free agent (excluding companions) with at least 25 health who is not using a machine.