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Hey, remember, I was a wizzy in pre-Velious. Even when we got ice comet we were rarely wanted until POP. I know what its like to sit LFG for hours on end.Well, to be honest, the group issue arose more on my druid... I mentioned the cleric stuff to back up my healing ability. My cleric was insta grouped almost as soon as I logged in.
Not really. It makes development easier because you know what to expect of the players when you're designing the content. You know a level 30 player is going to have X spells, roughly Y gear, etc.Using levels actually might require more dev work.
He's a moron. It's becoming more and more clear with each post. His responses pretty much consist of 'quit whining and go back to WoW'. No use really speaking to him.Oh, your one of those people that blame WoW for everything. Explains everything.
I liked EQ because it was almost always better to have someone you liked to talk to and who wasn't an idiot.It was always better to have a cleric or wizard. Overpopulation had nothing to do with it and everything to do with bad design.
It's never good when people quit due to bad design and easily fixable things. There is no downside to making sure balance isn't atrocious.And yet they grew their sub base steadily for 5 years. Big fucking deal if some people quit?
Was ice comet the go-to spell for group dps? I always thought it was just for big-badda-boom sorta stuff. That's like saying wizards were rarely wanted for groups even after getting manaburn.Hey, remember, I was a wizzy in pre-Velious. Even when we got ice comet we were rarely wanted until POP. I know what its like to sit LFG for hours on end.
Ha you can't troll with a link I posted.have a feeling we got another one of these coming our way.http://www.providencejournal.com/bre...nformation.ece
Wrong thread?have a feeling we got another one of these coming our way.http://www.providencejournal.com/bre...nformation.ece
Too busy chatting with super friends to learn basic game mechanics? LmaoWas ice comet the go-to spell for group dps? I always thought it was just for big-badda-boom sorta stuff. That's like saying wizards were rarely wanted for groups even after getting manaburn.
I'm so confused!![]()
Wizzys pre-POP were pretty much useless because when Velious was released we didn't have a spell, enough combination of spells to be useful to a group. We just simply did little to no DPS. Ice Comet at least gave us a "bomb" spell that I could cast at 30% that would straight up kill a mob dead. So the order was, sit and do nothing, at 30% cast Ice Comet, whole group praises your awsomeness............med to full to recast Ice Comet (took about 40% of your entire mana bar).Was ice comet the go-to spell for group dps? I always thought it was just for big-badda-boom sorta stuff. That's like saying wizards were rarely wanted for groups even after getting manaburn.
I'm so confused!![]()
I guess I just don't ever remember having to praise a wizard for their awesomeness, then.Wizzys pre-POP were pretty much useless because when Velious was released we didn't have a spell, enough combination of spells to be useful to a group. We just simply did little to no DPS. Ice Comet at least gave us a "bomb" spell that I could cast at 30% that would straight up kill a mob dead. So the order was, sit and do nothing, at 30% cast Ice Comet, whole group praises your awsomeness............med to full to recast Ice Comet (took about 40% of your entire mana bar).
Even with parsers we used to group the 'low dps' classes. And yeah, there were plenty of times on my wizard I'd med until half, cast, med until nearly dead, cast, etc. But there were also times when shit was hitting the fan and being able to burn down a mob, root for ghetto cc, or evac saved the fucking day.Wizards problem was obscene downtime. It's not really up for debate. The numbers are known and for xp groups wiz and dru were very low dps. And no it doesn't matter that in 1999 you didn't have a parser so grouped them anyway, we are talking design in 2014 not about how nice it would be to go back to 99 before we lost our virginity.
I guess I don't understand your argument. I'm thinking at this point your trolling. POP fixed the wizzy class and we were highly desirable. I never wanted for a group again when POP was released. I basically lived in Plane of Storms, Plane of Nightmare, Bastion of Thunder, Halls of Honor, and Plane of Torment for the next year. I wasn't a "whiny cunt", but until POP, I really wasn't need in groups because of my low DPS.I guess I just don't ever remember having to praise a wizard for their awesomeness, then.
So, it's settled. Wizards and druids were both shit classes. Anyone else want to make their claims? Rangers? Warriors? Wait, Clerics were popular, but boring. Rogues, definitely. I don't know how many tanks then and now would complain that they and they alone were the only shitty tanking class.
So, basically everyone but Kunark-era monks sucked in EQ. And Bards, just because most people didn't even understand wtf they did or how they did it.
I'm starting to feel that the problem with EQ wasn't the classes or design, but that we were a bunch of whiny cunts.
Reroll. . . . . If the game is not linear and the other classes are interesting enough you will want the ride of leveling again... that is the point,Wtf is this shit? Ramifications for choosing them? When I chose druid I had zero fucking idea of any ramifications, it just sounded like a cool class. Luckily people liked me and I was in a very good guild so I never had a problem with getting a group. Saying that some classes are gimped and should deal with it is a fucking dumb way of thinking.
Wtf does low mana Regen for wiz and druid have to do with ability bloat and tanking and ccing. Wiz and druid didn't do anything well except port. That has tick all to do with wanting everyone to do everything well.Even with parsers we used to group the 'low dps' classes. And yeah, there were plenty of times on my wizard I'd med until half, cast, med until nearly dead, cast, etc. But there were also times when shit was hitting the fan and being able to burn down a mob, root for ghetto cc, or evac saved the fucking day.
Again. I think the problem isn't games, but us. We now expect every class to be high sustained dps while being able to tank, heal or cc the whole fucking time... and then we complain about hotkey bloat and that combat is spammy. And we look back and see how older games weren't perfect because everyone wasn't equal and bitch that it wasn't good either. Whatwouldbe good, then?