All labs matter!
- 21d 4h 29m
They also had a buff for melee? That added a dmg proc. It was badass. But ya EQOA was fun with just a controller.I don’t know if any of you played EQOA (PS2 version of EQ), but their version of the Enc class was far different from EQ1. We had buffs. We could Mez. We could charm. But mana regen was a much more active duty. We had to actively manage the mana of the group. It was possible to suck and the group be oom. When you had a good one in your group, you instantly knew it. It was like being a healer, but for mana. And since we didn’t have a mana bar, that made it interesting. I really enjoyed that class. Make utility classes interesting and you don’t necessarily have to create encounters around them.