gogojira_sl
shitlord
- 2,202
- 3
I think what's clear to everyone is that this team is not fit for Kickstarter. They don't get it and while they put a lot of work into patchworking a better Kickstarter page, the end result is a Frankenstein of a home page. The boogie interview was a great idea and it went well, but what happens when people go to the page? 99 percent of them won't pledge. Updates seem to be flung up without a lot of looking over or proofing and simple shit like the shaman stuff gets posted and stuck. And honestly, nobody on Kickstarter cares about your halflings because everybody sees it as a stretch goal that willneverhappen. It's the equivalent of raving about your sick ass PVP at this point.
The tiers don't make much sense and in the past, I don't have to read a map with 1,500 intersections to find out which one fits me. And here's one of the biggest things that will push people away: the Kickstarter pledges say you get Pantheon, life time subs and all this other in-game shit, but Visionary Realms openly says $800,000 won't fund the MMO. Maybe I'm being naive here because I don't think it's anything malicious, but I think VR is rolling the dice and assumes that once they get the $800,000 they can get further financial support to make good on all those promises. That's all hopes and dreams though and essentially there are a list of rewards that, according to the words of the Pantheon creators, cannot be fulfilled without additional funding.
This should have went the Pathfinder route because that's what Pantheon is actually trying to do. There's essentially nothing right now but bought Unity assets, some ideas and a couple pieces of concept art. The language should have been "we need help to create a demo to pitch to publishers, please give us $400,000 and we'll reward you with some physical items, a neckbeard brush and a small demo or some shit." Now you're asking for less money and your tiers don't contradict your words.
This whole thing is a pity. All the Kickstarter research you can possibly peruse is there, even for the long-ended successful campaigns you should be emulating.
The tiers don't make much sense and in the past, I don't have to read a map with 1,500 intersections to find out which one fits me. And here's one of the biggest things that will push people away: the Kickstarter pledges say you get Pantheon, life time subs and all this other in-game shit, but Visionary Realms openly says $800,000 won't fund the MMO. Maybe I'm being naive here because I don't think it's anything malicious, but I think VR is rolling the dice and assumes that once they get the $800,000 they can get further financial support to make good on all those promises. That's all hopes and dreams though and essentially there are a list of rewards that, according to the words of the Pantheon creators, cannot be fulfilled without additional funding.
This should have went the Pathfinder route because that's what Pantheon is actually trying to do. There's essentially nothing right now but bought Unity assets, some ideas and a couple pieces of concept art. The language should have been "we need help to create a demo to pitch to publishers, please give us $400,000 and we'll reward you with some physical items, a neckbeard brush and a small demo or some shit." Now you're asking for less money and your tiers don't contradict your words.
This whole thing is a pity. All the Kickstarter research you can possibly peruse is there, even for the long-ended successful campaigns you should be emulating.