Path of Exile 2

Pyros

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Minion scaling is all about gem level for the most part, so you don't see a huge influx of damage until you start stacking major +skills. Minions are generally slow and steady through campaign and don't really ramp until you've got a few of them 6 linked with a good +7 or so levels.
The new Sorc clears really quickly while leveling once you get the ascendancy+decent spectres. It's pretty slow early on though.
 

mkopec

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The new Sorc clears really quickly while leveling once you get the ascendancy+decent spectres. It's pretty slow early on though.
Yeah I think everything is just slow as fuck early game. Save the bow and xbow. They do need to fix that if they want to have newer people keep playing past act 1. everything just feels so slow and weak.
 

Pyros

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Yeah I think everything is just slow as fuck early game. Save the bow and xbow. They do need to fix that if they want to have newer people keep playing past act 1. everything just feels so slow and weak.
Personally I quite like act 1, teaches you to dodge out of shit and stuff. I do think some skills should be available earlier though, but I think I'd compress it so you get all your skills by half of act2 rather than put everything in act1.

It's starting around act3 that it gets tiresome as fuck, act2 drags on a decent bit with some gigantic map spam near the end and act3 is more of the same and I wish they'd just shorten the whole thing by cutting map size in half in those acts and later.
 
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Deathwing

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This patch is so good, I'm going to bed at a responsible time. I got my fill of Poison PF. Even with gear from the AH, I was nodding off. Will probably try Wolf Druid, it does look fun, but also worried about too many buttons.

Their need to balance campaign boss fights around a tight power level is going to be the death of this game. Well, also not being able to properly staff both games. If they weren't HQ'd on a remote island, I'd say that's the easier problem to fix!

Fuck sprinting.