Path of Exile

Mr Creed

Too old for this shit
2,306
201
31d 18h 23m
I didn't think much of the "league" before playing a while, but sentinels have kinda grown on me, and the endgame crafting variant is also nice. Not as OP as Harvest, not as tedious as Synthesis, but a good middle ground.

What it is not is a pile of convoluted systems, dialogue and "character building" like Heist, Synthesis or Betrayal, but not every league has to be I guess. Tbh I prefer those complicated leagues for the added flavor, but I'm not gonna flip tables when they run some "cheap" leagues.
 

Thregin

Blackwing Lair Raider
605
167
I think the Sentinel part of this patch is actually great. It's not intrusive and you get to target farm a lot of loot and the crafting is interesting and also whitout being intrusive (like harvest).
 
  • 1Solidarity
Reactions: Lightning Lord Rule

ronne

Nǐ hǎo, yǒu jīn zi ma?
6,829
5,214
38d 11h 29m
wtf i love wisdom scrolls now

Capture.PNG
 

Borzak

Karazhan Raider
22,626
28,280
233d 18h 16m
I've tried to start the league a couple of times and I don't know why I just quickly go blah and move on. It's not difficult I know I won't get into using a sent until muhc later and ....
 

Thregin

Blackwing Lair Raider
605
167
What 30/30 Sentinel Controller combinations are good? This is what I ended up with, which seems pretty solid.

Curious what others picked.

View attachment 413411

Individually reached the same sort of spec since i don't know when, havent looked at it lately. Just had these 2 differences from yours. But i might try some small changes now that i look at it again.

1653090495866.png
 

AladainAF

Best Rabbit
<Gold Donor>
12,017
29,134
82d 17h 44m
Individually reached the same sort of spec since i don't know when, havent looked at it lately. Just had these 2 differences from yours. But i might try some small changes now that i look at it again.

View attachment 413440

Ok, so I guessed good then. My thinking was that the sent in my config is really slow shooting the beam (so the 2 beam you have is nice), but honestly, does that matter? So long as it gets through the 100 or so thats all I care about. I find that kinda worthless really. I don't care about the chaining, or beams for the stalker. I do think the chance to not use charges is good, but 15% is too low to go so far out of the way for it. 10% rewards is very superior I think. 15% empowered by pandemoniums isn't bad either, but you're really only looking at what.. 7-8 or so extra monsters? That might be better than spawning packs of monsters, but if the spawned packs are like normal and inherit all the mods and shit of the map i think thats a bigger positive but i dunno.

Edit: Slight change, removed the 8% dupe sentinel node. I'm swimming in these things already. Added Sent rewards, for more recombobulators. I don't know however, if this overrides something else such as if it was going to be a div card, but now will be a sent award, or what.

1653097812998.png
 
Last edited:

Xevy

Ahn'Qiraj Raider
7,569
2,938
106d 22h 1m
At I think 8 or 9 raw ex from just alch and go 0 fragment maps due to currency Redbois. They're absolutely ridiculous. Not uncommon to get 2-4 packs of 3x chaos in one map from them either. Get currency, get mob count, and quant and then breed those motherfuckers like there's a 4H ribbon coming.

Honestly more loot in this league if you're capable of handling Sentinel shit in big maps than even the previous couple RIDICULOUS leagues (Ultimatum, Expedition, Ritual).
 

Penance

Trakanon Raider
2,882
1,199
38d 21h 54m
Can somebody tell me what this shield is around the mob name? It would just go inactive but I couldn't do any damage until it was gone. These were Expedition mobs.

1653162824118.png
 

Zog

Blackwing Lair Raider
1,596
2,079
104d 21h 20m
Looks like invulnerable mod. I read they changed it to only working on mobs around it like the old "allies cannot be killed" mod.

But i think it's a bug because i ran into the same shit and they just randomly take damage, id shoot em for a good minute straight and never die, so who knows.

Sometimes even when they lowered their shield they were still invulnerable.
 

Xevy

Ahn'Qiraj Raider
7,569
2,938
106d 22h 1m
That's ward. It means it takes one big hit up to X amount then disappears. Then takes ~4 seconds to regen if not being hit (iirc). If they get max block and shit with that they can become very hard to kill.

Meanwhile in crafting news:

1653174622094.png


Fucking 40% dps increase on my already 25m dps build. Just need to get them enchanted. I imagine the dex version are going to be bananas expensive.