I think this league has been awesome! The league mechanic not so much. If they had the drops be stackable in your window up to 10 or something, it would fix almost every issue I have with it I think. As is I just kind of treat it like a nice bonus that I work on while doing other objectives and not think about too hard.
I did build up to getting Innocence + Kitava + Brine King + Mirror Image though, and got my first exalt drop... along with maybe 2 divines and like 19 chaos and random change. I didn't juice the map I did it on much though, so eh? I watched a subtractem vid where he got similar results WITH a fairly juiced up map though so maybe it doesn't matter much? Probably just random. I mostly just did it for completion's sake, not as some grand objective to get rich or whatever. I think other stuff like temp bubble + currency stuff is likely way more efficient, and even that depends on market conditions for stuff like expedition books and scarabs and whatnot.
The rest though? Map streamlining: A+. New bosses and currency and implicits: A. Playing with atlas passives to suit your playstyle: A+.
The main downside to the game I think at this point is there is SOOO much to do it's just daunting unless it's your job. If they could consolidate some more of the old content into other old content I think it would help with that. Like they just did with prophecy. Bestiary and abyss come to mind... like combine abyss with delve maybe as it's kind of conceptually the same thing? Combine bestiary with... something?
It's not that that old content is bad. Maybe this is just a personal or mental thing on my part, but having to compartmentalize so many things to get specific rewards that are needed at end game rather than having them be more streamlined with the main areas of endgame is a significant contributor to seeing POE endgame as a vertical cliff rather than climbable mountain. IE: it's less a tangible issue and more a perception issue, IMO.
I did build up to getting Innocence + Kitava + Brine King + Mirror Image though, and got my first exalt drop... along with maybe 2 divines and like 19 chaos and random change. I didn't juice the map I did it on much though, so eh? I watched a subtractem vid where he got similar results WITH a fairly juiced up map though so maybe it doesn't matter much? Probably just random. I mostly just did it for completion's sake, not as some grand objective to get rich or whatever. I think other stuff like temp bubble + currency stuff is likely way more efficient, and even that depends on market conditions for stuff like expedition books and scarabs and whatnot.
The rest though? Map streamlining: A+. New bosses and currency and implicits: A. Playing with atlas passives to suit your playstyle: A+.
The main downside to the game I think at this point is there is SOOO much to do it's just daunting unless it's your job. If they could consolidate some more of the old content into other old content I think it would help with that. Like they just did with prophecy. Bestiary and abyss come to mind... like combine abyss with delve maybe as it's kind of conceptually the same thing? Combine bestiary with... something?
It's not that that old content is bad. Maybe this is just a personal or mental thing on my part, but having to compartmentalize so many things to get specific rewards that are needed at end game rather than having them be more streamlined with the main areas of endgame is a significant contributor to seeing POE endgame as a vertical cliff rather than climbable mountain. IE: it's less a tangible issue and more a perception issue, IMO.