In the span of 36 hours, members of our team have successfully completed migrating both the core and the database infrastructure to Linux Debian. The reason we didn’t do this earlier is simple: our core just didn’t work properly on Linux, and we wrongly assumed our Windows Server configuration would scale for player demand. The launch has proven otherwise.
As a result, we are rebuilding key tools on the fly to run in a Linux environment. This type of adaptation has never been done before, but we have the right people in place to support us.