Project Triune (NMS) (Not THJ we swear)

Gavinmad

Mr. Poopybutthole
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Correctly tracks strike through on gear, AA strikethrough isn't shown.
 
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mkopec

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Holy shit, this autocombat thing is nuts. Just turned it on and the game is playing by itself, lol. Coupled with auto loot auto sell and the loot filter, you get all the loot too. Welp I know how im getting 500 AA today while I take a nap.
 
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moonarchia

The Scientific Shitlord
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Holy shit, this autocombat thing is nuts. Just turned it on and the game is playing by itself, lol. Coupled with auto loot auto sell and the loot filter, you get all the loot too. Welp I know how im getting 500 AA today while I take a nap.
Where is autocombat?
 

mkopec

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About 2 to 2.5 hours and 200AA so about 80-100 AA per hour? About 20K pp from DN rats? I mean it kinda defeats the puropse of even playing, but so what, lool? It had trouble with opening doors, the big ones in DN? also had problems with the snakes below where the rat men are, it would go in the little pond, kill the snakes and could not get out. So I put those mobs on excluded list and its been running golden ever since.

I thought it would be a pain in the ass to set up, but no. It has a pretty good instruction readme. You just have to find a good zone/spot where you wont get stuck. So you kinda have to watch it for a while and see what it does and fux with the settings a bit. I think it has a prob with Z axis too.
 
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Rangoth

Vyemm Raider
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i can’t play today but I set it up this morning before I left. Poked my head in a few times and I agree. It’s fucking nuts. I’m struggling to get it to use certain discs properly and all that, but total nitpick, in general it is insane.

i wouldn’t recommend setting it up in complex dungeons with levels and stairs and shit(yet to test pathing) and I’d avoid anything cutting edge where you need to be on your toes with adds and stuff that can kill you quickly, but for farming it cannot be beat.

as I learn to optimize it I’ll provide feedback, but it’s scooping up AA for me no problem
 
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Gavinmad

Mr. Poopybutthole
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I'm probably geared enough I could set it loose at C2 in Fire but for now I've set up waypoints to just have it loop back and forth in the Zek hallways in Tactics. Still fast AAs and I farm Diaku fragments plus decent plat. Obviously nothing like UP's insane plat but it's steady. Also get EoMs which you don't get in UP unless you delevel.

Kind of crazy how much a difference monk makes, I passed Janx up gearwise while he was playing other characters but he easily soloed Quarm while I got my ass destroyed. I should have started with a meta build and then started experimenting with creating my own combos but I guess I didn't anticipate enjoying this as much as I have been. 2 more days before I can finally ditch rogue, although I really will miss the convenience of shroud of stealth.
 
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mkopec

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Yeah that shroud really went hard when we were all farming Vex during Lucy. And it came in handy in other places in PoP but I think Vex was where it really shined in because that trash is aids. I mean other classes have skips too like BRD is really nice too and never really fucked with monk but he seems pretty good too with the imitate death with a built in sneak.
 

Gavinmad

Mr. Poopybutthole
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In this tri-class system I think rogue probably shines best as a duo or in a group with rogue/backstab being the focus of the build. Yeah you can chaotic stab from the front with whatever weapon but I'm guessing using an actual rogue dagger with someone to tank for you makes a huge difference in damage output. Highest rank rogue on the server is Rog/Mnk/Ber so I'm guessing he's just all gas, the next three rogues after him look like bow builds.
 

moonarchia

The Scientific Shitlord
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Yeah that shroud really went hard when we were all farming Vex during Lucy. And it came in handy in other places in PoP but I think Vex was where it really shined in because that trash is aids. I mean other classes have skips too like BRD is really nice too and never really fucked with monk but he seems pretty good too with the imitate death with a built in sneak.
ID isn't sneak it's straight up perma invis until you zone or get aggro from something that sees through it. Then you also get highest caps for dw, da, ta, 1hb, 2hb, and get block and mend and autoskill kick and punch. It is an insanely powerful bolt on for any melee build.
 

mkopec

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In this tri-class system I think rogue probably shines best as a duo or in a group with rogue/backstab being the focus of the build. Yeah you can chaotic stab from the front with whatever weapon but I'm guessing using an actual rogue dagger with someone to tank for you makes a huge difference in damage output. Highest rank rogue on the server is Rog/Mnk/Ber so I'm guessing he's just all gas, the next three rogues after him look like bow builds.
I remember on my SK/ROG/SHM build in THJ poisons were a huge part of rogues oveall DPS (the crafted ones NOT the ones you bought) as well since they scaled from your magic damage. Others were using the SK/ROG and WIZ for those nasty spell crits, now Im not sure if those crits also worked on the poisons? maybe Burns Burns could chime in because that was his main dude.