Project Triune (NMS) (Not THJ we swear)

Gavinmad

Mr. Poopybutthole
46,577
57,934
Raid chests can spawn locked (i guess they arent supposed to) so I wouldn't be in a huge rush to start the LDoN grind.
 

Rangoth

Vyemm Raider
2,348
2,674
I also did a raid one and quickly realized I should have read the quest. Turns out I killed the mobs I was supposed to escort….epic fail and 4d lock out for that raid lol

also I forgot how fucking annoying it was to ‘start an adventure’ and then run 3 zones over to get in. They need a QoL guy you can just say ready and zone in at the camps.


so yea, in short I won’t be doing much ldon until crap like that gets in
 
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Mrniceguy

Blackwing Lair Raider
1,391
-193
Some of the already built in fast travel features are useful to cut down on travel time. For example if you Queue one of the Guk Raids, instead of running you can use the Bazaar port AA and use the map to get to the DZ, only works for the raids. Another trick is instead of Running Butcher -> Gfay-> all the way across LFay. Go Butcher -> TP to the Baz and take the Map to Mistmoore.

I hate that they added Monsters Missions, they're really out of place on this mod.
 

Rangoth

Vyemm Raider
2,348
2,674
Some of the already built in fast travel features are useful to cut down on travel time. For example if you Queue one of the Guk Raids, instead of running you can use the Bazaar port AA and use the map to get to the DZ, only works for the raids. Another trick is instead of Running Butcher -> Gfay-> all the way across LFay. Go Butcher -> TP to the Baz and take the Map to Mistmoore.

I hate that they added Monsters Missions, they're really out of place on this mod.

I hear you, but zoning 3 times to do an instance with minor rewards that takes 5-10 minutes…..annoying
 

Burns

Naxxramas 1.0 Raider
9,520
18,415
I hear you, but zoning 3 times to do an instance with minor rewards that takes 5-10 minutes…..annoying
Park a second account at the quest giver and group with your main toon. Have the secondary pull a mission while your main just stays at the zone-in to the dungeons. Once you are done with a dungeon run back to the zone out so you stay next to it, click over to the secondary and get a new mission.

You need to re-zone the secondary in order to get a new mission once a mission has been complete, otherwise it bugs out and wont give a mission (until you re-zone). So once you get a new mission with the secondary, hit that Bazaar and Back button, leave the secondary in the Bazaar until the mission is done, then hit that Bazaar and back button to go right back to the mission giver.

For Guk this is great, but I assume for Everfrost it wont work as well, since it has 2 entrances that are far away. In that case, I hope you have two geared accounts, to park one at each zone in.

While I have only done the 10 Guk so far, I saw someone had 144 total missions done already at 5pm last night. I have absolutely no idea how they were able to do that. Since missions are a snooze fest, it would be nice if you could automate the whole thing overnight with MQ, but I couldn't find anything that looked like it would work with this version of MQ and the game.
 

skylan

Trakanon Raider
226
229
Anyone have a list of augs worth chasing and where they drop? There seems to be a ton of em and most are garbage. I've never done LDoN btw but:

The adventures seem to drop 1-3 aug types per run and maybe i'm unlucky but it's nearly always trash for me like sta or magic or agi augs. I'm hoping for some str and dex but they seem rare. Raids seem to drop more but basically of the same variety, I haven't really seen much else that differentiates raids from normal adventures besides quantity but I've only done a few so far. I've seen on merchants some augs which "might" be okay but I really don't know if they're best in slot for the expansion. There was a 60AC aug that I saw linked somewhere but I'm not sure if that's a lego version of the standard AC aug or if its some bought or special quested type. It's hard to find the LDoN stuff on their site.

First monster mission I really screwed up. I just started it before reading anything other than the quest text you get when you zone in. I was looking for some kind of ability or skill but all I could find that worked was melee attack. Died twice trying to just use that and then zoned out to take a break and realized you only have a short time to complete until you're kicked out so I failed it. I guess on their page it says hotbar 10 will have your skills and you have to purchase monster abilities through the AA window so I'll try another one here soon. I'm only in the 2nd (everfrost) area with 4 or 5 adventures completed.

Not impressed with the expansion too much having never played it. You can tell they developed additional layout features for zones at this time and instead of mixing the old 90 degree hallway zones with the "newish" geometry and features they just straight copy and pasted the same room and hallway combos in every dungeon so far. It feels like what I'd come up with if I was given a map editor ability to create my own zones with the same 9 hallway and room combos. Maybe there's some variety coming up, but doesn't seem like it.

Still enjoying the game though I wish the bottleneck was not shielding augs.
 

TheBeagle

JunkiesNetwork Donor
9,677
34,000
I'm trying to find a shield that has a proc on it to put in the secondary slot in the proc bag but have no clue how to start looking for that? Is there a cheap or easy go to option that everyone goes with?