If its 1v1 sure, but 4v4 thats impossible with how painfully slow looting is.there's still the limiting factor of ammo. if they're dieing fast enough to need multiple sleeping bags, you should have time to loot their corpses too.
You can, but then you end up with a 20 minute walk each time you want to gather resources/supplies.Is the map not big enough that you can hide and never be found?
Main thing is those guys raided us a few days earlier, so no way was I just gonna wonder off with them running around my compound. As far the respawning, they just spaced them out seeing as how the cooldown radius is only 100m. Eventually I just threw a small spike barrier infront of the gates and that stopped them though when I logged on today they broke it them down and a gate.Phoenix was that a few days ago? Cause when you respawn you have a 4 minute cd to respawn in that area. So you can no longer stack sleeping bags in a hut and mindlessly go at it. At best they'd have to setup a ton of little bases spread around your place, but that means that everytime you kill them they have to run back from farther and farther away. None of them could have gotten through your metal door, you should have just let them fuck off on the 100-120 wood structures until they went somewhere else.
Your server admins douches and spawn tons of it or do tons of airdrops?I think they need to make C4 cost a lot more resources so you have to be REAL selective of who's houses you're raiding
Well, one nice thing, as compared to DayZ right now, is that you can list servers, connect to them and then stay connected. I also don't mind night in Rust because it is long enough to be meaningful but short enough to not make you want to server hop.Just picked this up and played this weekend..it's really, really good! Dare I say I'm having more fun in this than Day Z.