had a strong ironclad run. strikes. 0 ascent..
but still. stared with transforming a strike. I forget, what I got. something I ended up removing iirc.
got a perfected strike on the first enemy, and decided on strikes. this build is built on perfected strike x1 or2, and pommel strikes. then hellraiser. that came from the first boss, and the build was just busted with that. (hellraiser is a power that auto plays Strikes when drawn for free.) so this, combined with pommel strike and a lean deck just goes nuts. will just cycle till it runs out of strikes. so you do need to cut out the trash.
inflame dead weight. I had other cards I took, but removed. stuff that sounded good, but got in the way of the cycle.
shrug it off blocks are still good. high block, and draw, which can fuel the cycle.
cascade is 50/50. great when it works, other times is a dead card. giving +1, so it always does something is great.
I still took alot of hits. so, this would be rough in higher ascends.
fast run though. turn 2 or3 wins, depending on if I got hellrasier on turn 1 or not.