I've been fairly addicted to this genre lately, partly as someone else mentioned due to the fact that they are dirt cheap. I've played the shit out of Rogue: Genesia and am basically just trying to finish up a couple of the last achievements while waiting for more content. I'm kind of burnt out on VS in terms of all the "secret" unlocks, but I did all of them up to last month anyway...before he implemented that easier way I believe. I've also played Nomad Survival a ton, and that one is decent too.
But Soulstone Survivors is the first one that really has that extra polish on it that makes me finally appreciate it. Sure, pixel graphics are ok, and cheap, but I'm honestly really, REALLY fucking tired of them. I honestly don't like pixel graphics, but I accept that they serve a purpose. The smooth yet quirky graphic style of this one is like a breath of fresh air. In Nomad Survival there are some minion builds, and they can work very well, but they honestly look like ass. The fucking skeletons in this one look fantastic. And the play is smooth and responsive, of course, because without that these games suck. For instance, I can't really get into Gunlocked or 20 Minutes Till Dawn because they just feel, I don't know, off a little.
The proposed meta progression for this one is great too, unlike a lot of the others. I like that each character is going to have multiple starting weapons/skills. Most of these games you just pick a character and get the same weapon no matter what, or no character choice and a random weapon, etc. Making new weapons for these guys is sort of cool. No idea what the other stuff is going to do, but there looks to be a lot of it. The skill tree is a little lackluster is about the only complaint I have right now, but maybe it will be expanded greatly with the full release.
Really hoping this keeps up with the current enthusiasm I have for it. This will be a day one purchase for me, EA or not.