Ok put about 13 hours into this game, I really love it so far. All the consolitis problems I listed aren't huge deals, but I'd like to add 'hilariously shifting fovs when I drive my camera' into the list of dumb shit game developers did.
I just built myself a home in the truck warehouse and things are looking pretty good. My guy is trained in suplexes and just demolishes zombies (I think that move is OP since it takes so little stamina. Like, it takes less stamina to charge at a zombie, pick it up in the air and slam its head into the ground than it does to swing a knife).
If I had anything to complain about it'd be that the game is a little too easy. I played more than I'll admit of this great flash game:
Play Rebuild, a free online game on Kongregatewhich is sort of a turn-based strategy version of State of Decay and that game is a race against time to balance your team's exploration/building with the increasingly numerous zombie hordes. If you're too aggressive you'll lose too many people, if you're too passive you won't find enough people, if you fuck up your build order/timing you'll get overrun. In SoD you can just grab a car and start hitting all the hordes with your door and be ok np.
I also think that humans are a bit too nice in this game. Even though the law and the military are a bunch of dicks everyone is kind and not trying to rape me and take my ammunition and energy drinks.
I think adding some RTS components to this game would work really well. You go to base, tell persons ABC to go scout this house, tell persons DEF to go take out this horde etc, then go out to do your own thing with persons G and H. This micro-management only makes sense if not doing that would result in getting overrun.
But I'm only starting the game, so maybe the dynamics of the game changes later. For now I feel like my motivation to play the game as intended and build the best base and crew ever will be hindered by the fact that me and a mustang can ace this game.