Steam Deals and Digital Sales

Tarrant

<Prior Amod>
15,572
9,022
It isn't....should it be?
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Void

Experiencer
<Gold Donor>
9,483
11,200
I watched Duncan from Yogscast play it on YouTube, and while he was overall terrible at the game, it looks like it has enough to interest me, and I have a boner for tower defense games, so I bought it. To be honest it doesn't look a whole lot better than many flash games (Gemcraft for one), but it seems the sheer number of towers that you get a glimpse of might be worth it.

If no one has said anything about it in a few days I'll tell you what I think, if you haven't bought it by then.
 

Tarrant

<Prior Amod>
15,572
9,022
I'll probably pick it up, I dont plan on playing it for a bit but if I can save a few bucks now I may as well. Either way post your thoughts as you'll play it before I will.
 

SorrowsEnd

Trakanon Raider
1,469
797
Thinking about picking up the about to be released tower defence game "Primeworld: Defenders" anyone play this? If you buy it before tomorrow you get into the beta so can start right away and get a few special unit cards. It's like $11.99.

Looks decent, figured I'd ask if anyone here plays it.
I picked it up a few weeks back after reading about it on PA.

According to Steam I sunk 23 hours into it for $11.99

If you enjoy tower defense games its a must buy. Some of the levels can get very hard until you figure out how to properly break the system.

Be warned though, it gets very grindy when you get around the halfway point. You will have to run a ton of non-storyline missions to power up your towers.
 

Void

Experiencer
<Gold Donor>
9,483
11,200
I'll probably pick it up, I dont plan on playing it for a bit but if I can save a few bucks now I may as well. Either way post your thoughts as you'll play it before I will.
Played it for a couple of hours last night (apparently that unlocking thing isn't really true, since you get to play the "beta" which as far as I can tell just doesn't give you achievements like normal...even though it seems to have recorded that I finished all of them, just hasn't actually given me them yet) and it is decent. It reminds me a lot of the flash games like Gemcraft and Kingdom Rush, just slightly different. The major difference, however, is that you have to win/buy cards in order to level up your existing ones and get new ones. Fortunately you buy them with the stars that you earn from completing the missions (think Angry Birds with 1, 2, or 3 stars per level) and not a Pay2Win model. You can also earn "coins" that do things like allowing you to buy powerups, or upgrade your cards, etc. Very early on (beat the first "boss") it seems to me like my coins are always going to be in short supply and SorrowsEnd's comment of it getting grindy is probably dead on. Unless coin rewards get a lot bigger I'm never going to have the money to upgrade all of my cards (which will probably also involve me buying some "artifact" cards which give XP to your cards to level them up (enhancing), which is different than evolving them).

I don't really mind a "grindy" tower defense game since I've played tons of them and still am working on gold-medaling challenge modes on Defense Grid, so I'll probably be fine with this game. I can't say I know how it will be later on, but if that isn't something you look forward to, you might have trouble finishing this one. Particularly since it seems like there aren't that many different level layouts. I've seen the same 3 or 4 several times already, they just rotate the stupid thing so you're looking at it from a different perspective (and I haven't found any way of rotating it myself). Maybe more will show up later, but already repeating levels several times on the actual storyline missions seems a little lame. You can "raid" around a boss which is basically just randomized missions to earn coins, stars, and cards (random reward) so I'd expect those to be repeated levels, but not storyline missions. Even free flash games typically had a different layout for each one, because levels really aren't that hard to make.

Oh, and none of the levels I've encountered yet have been very complicated. There's one that is essentially a spiral, and one that has a straight shot to the "cores" if you don't block some paths, but there's nothing like Defense Grid where you have to look at the fucking thing for 10 minutes trying to figure out your best layout. There's something to be said for this simplicity of course, but when the levels are repeated that's kind of a negative I feel.

I'm making it sound horrible I know, and it isn't. There are your typical card game highlights like pulling a rare card and getting to use that rare tower the first time. Like, you get a standard poison tower for free, but when I bought some "packs" I pulled a Serpent Tower which does a poison cone that affects multiple targets and looks like a big hooded cobra. It's almost twice the cost of the regular poison tower, but it absolutely destroys the swarm waves of weak creatures. Of course now I have to try to pull two more to max evolve it, and level it up...but do I level up my other, cheaper towers first? So yeah, it is probably going to be a grind, and I'm probably going to get sick of seeing the same levels, but there are a few carrots along the way. Hopefully those are enough.
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
6,895
4,277
Thanks for the thorough write up. I was debating picking it up as well, but now I think I'll wait until the winter sale when it will probably be on sale for 3-5 dollars. And hopefully it wll be a little more fleshed out in terms of level design.

One thing I really enjoyed about Defense Grid is the huge variety of levels. Each one is so different from the others.
 

Void

Experiencer
<Gold Donor>
9,483
11,200
Thanks for the thorough write up. I was debating picking it up as well, but now I think I'll wait until the winter sale when it will probably be on sale for 3-5 dollars. And hopefully it wll be a little more fleshed out in terms of level design.

One thing I really enjoyed about Defense Grid is the huge variety of levels. Each one is so different from the others.
Yeah, unless you're just a huge tower defense fan, and have nothing else to play, it is probably better to wait for a sale. The pre-order bonus items are ok, but nothing you can't eventually get with a little extra grinding.

I'll probably keep playing it a lot since I have it of course, but the lack of unique level design is a big disappointment to me. Pretty much nothing compares to Defense Grid anymore, and I keep striving to find a replacement, but end up playing levels I've played dozens of times on that anyway because it is just so much better. I literally cannot fucking wait for Defense Grid 2 (already did the Kickstarter so I'll get it when it comes out one day). I just hope they implement something like leveling up, maybe tower xp or some shit, etc. to make it more than just new maps and a few new towers.
 

Fazana_sl

shitlord
1,071
0
Lucasarts is probably the last big GoG catch now they have System Shock 2. I'm sure they are hassling Disney all the time to let them at the back catalogue.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
These bundles are getting insane. I think I've added something like 25 games to my Steam library for basically $25 over the past two weeks.