Major Nelson has saidthis isn't true. According to him, players will "always have access to the games you purchased."![]()
For a system that revolves almost entirely on digital games, getting banned could potentially cost you thousands.
Well to directly address your concern, the new PS4 controller is thicker and everyone with a hands-on says it's great. Another benefit is the Playstation Plus being like half the price of Xbox Live! Gold, and has more benefits to boot. Aside from that, the PS4 is reportedly more powerful, has an upgradeable hard drive where the Xbone does not, and it's $100 cheaper. It doesn't require an online connection or game authentication, and it can't spy on you, unless you decide to buy the camera.Ok I've been under a rock for the past 2 months or so and have obviously missed a lot. As a current XBOX user, why should I choose the PS4 (I hate the tiny fucking controller of the PS3) when they launch?
How about you read the last 10 pages. Or go fuck yourself.Ok I've been under a rock for the past 2 months or so and have obviously missed a lot. As a current XBOX user, why should I choose the PS4 (I hate the tiny fucking controller of the PS3) when they launch?
he also refuses to say what will happen in the distant futureMajor Nelson has saidthis isn't true. According to him, players will "always have access to the games you purchased."
What's the expected lifetime here? My NES is still working. Will "my" Xbone work in 25 years? He's basically saying "Buy it now, be surprised about what will be!""I'll just say this: We haven't even started this generation, so it's kind of early to talk about the end of the generation. That's certainly something we would not do. That's not the way the system is designed. It's designed for flexibility. But let's get the system out there first."
andFrom a legal standpoint, though, there are significant differences between purchasing a game through Steam and buying one on a disc, as explained by US attorney Thomas Leaf. "Steam is very different in that you initially agree to a subscriber agreement," he says. "The subscriber agreement states that you agree to certain terms and limitations. So when you purchase a game on Steam you are really purchasing a service for your subscription. Steam refers to its service as access to a terminable non-exclusive license, which means you have been warned that your license to play the game can terminate at any time and the license is not exclusive to you."
A similar agreement is likely to be integrated into the new Xbox Live terms of service, now that an Xbox Live account will be mandatory for Xbox One users. Like Steam users, Xbox One gamers won't be purchasing actual games anymore, either on a disc or digitally: they will be purchasing the right to use that game under the terms of their subscription.
andSteam differs greatly from what Microsoft is proposing in other ways, too. Most obviously, there's the pricing. Steam offers cheap games, and plenty of them. It has cut-price sales, and both new games and old are attractively priced. Anybody who's ever taken a cursory glance at Xbox 360's games on demand service will know that this does not apply to console digital downloads. And as long as Microsoft still has a crucial relationship with retailers, that's not going to change.
The reason that full games on both PSN and Xbox Live are so pricy - full RRP, usually - is that neither Microsoft nor Sony can afford to undercut places like GameStop and GAME, shops that they rely upon to stock and sell Xbox and PlayStation games. Given that bricks-and-mortar retailers aren't going anywhere, at least not yet, it's unlikely that digital versions of games on Xbox One or PlayStation 4 will be any cheaper than full retail price. Steam, meanwhile, has no such relationship with retailers to maintain, as the sale of physical PC games on a disc is practically dead.
Really is no benefit."With Steam, you at least never had the disc to start with. With the Xbox One, you have this object, but your rights over it are starkly taken from you," offers Walker. "It's the physical copies that are making people so angry, and I think a huge part of that is because this isn't an exchange for convenience, but rather, boldly obvious previous rights being taken away.
The question becomes, do you trust Microsoft as the curator of your gaming life? Do you trust that particular corporation with control over your games, and when and how you play them? It's easier for many people to trust a company like Valve, which has a very different relationship with its customers, than one like Microsoft (or indeed Sony, which hardly has a spotless record in protecting its customers' data).