The Division 2

mkopec

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Yah it seems like 1 per hour. I played for like 4 hours today and got exactly 4 keys. They need to make that shit a bit more common, like WTF? I killed dozens of those mofos.
I have not done any other seasonal type events in this game, this is my first so I ahve nothing to compare to, but man, that shit is kinda weak for all the hooplah surrounding it. At least I got my lexington.
 
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Vorph

Silver Baronet of the Realm
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Yah it seems like 1 per hour. I played for like 4 hours today and got exactly 4 keys. They need to make that shit a bit more common, like WTF? I killed dozens of those mofos.
I have not done any other seasonal type events in this game, this is my first so I ahve nothing to compare to, but man, that shit is kinda weak for all the hooplah surrounding it. At least I got my lexington.
Yeah, without joining a group the whole thing is completely impractical. If you really want to do it as fast as possible, matchmake for Open World Exploration and keep leaving until you get a group that's on Normal or Hard with no directives on. Might take a few tries because there's tons of idiots making the whole thing unnecessarily tedious. I did my 200 keys on challenging and it was retarded. Every ronin had to be killed 2-4 times because of their endless supply of medkits. And that was with me making a conscious effort to be right in their faces and ready to melee/shield slam them to interrupt. Even doing that, half the time they just say fuck you and heal anyway. Yeah, the loot is shit on low difficulty but the whole time I was in a targeted loot zone for backpacks there wasn't a single thing that I kept. Every loot drop was just grab the key and hold Lstick to dismantle.

In the end, I got 4 Lexingtons, enough Caretakers and First Blooms to get their expertise about half done, 5 shitty prototypes that turned into cores, 4 Turmoils, 4 Investors, and at least one each of the hunter weapons/chest so that I can buy them from Cassie when she has a godroll without having to do the hunter stuff. Also a big pile of random trash turned into expertise or exotic comps, and still 50 keys leftover after all that plus 80 donated and 30 used on apparel. Not going to say that the event isn't as bad as I was bitching about yesterday though, because there's no way I'd have gotten it done even in three weeks without cheesing spawn rates.

FYI the way the spawn bug works is you have to be in a group that was started by someone who then leaves. Leader gets passed to someone else and you can carry on farming, but for whatever reason it makes the ronins spawn endlessly. People keep saying it's going to be patched soon, but the same exploit was used for the Krampus event back in December and they didn't fix the bug then either, so... I'd still try to get it over with ASAP though, just because there will be many more groups doing it now then in a week or two.

Damn shame that iKia quit because of how badly Massive botched escalation and prototype gear. I guess that was the final straw for him. The spreadsheet and docs were especially helpful for figuring out how to gear a Pestilence build properly. Most people get the math wrong on what actually makes the DoT ticks huge.
 

mkopec

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Yeah I did that today, scored about 50 keys in like 30 or 45 min. Got my 2 quicksteps, another lexi, just missing the mask that has 2 slots for mods. It was on normal too. So EZ PZ.

Edit: Also scored the OP hoodie and hat from a sewer of all places, lol.

1776897211684.png
 
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Vorph

Silver Baronet of the Realm
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just missing those knee pads that have 2 slots for mods
Think you've got a couple items mixed up there. Chill Out is the 2-mod mask. Turmoil is the kneepads that split your damage between two targets.

Glad I finished the event already, they snuck in a 3x XP event unannounced today. Going to park my ass in the NBA mission for the next week and finally get to 1k SHD (and beyond, because I have been constantly out of credits, steel, SHD calibrations, and field data since I came back).
 

mkopec

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Think you've got a couple items mixed up there. Chill Out is the 2-mod mask. Turmoil is the kneepads that split your damage between two targets.

Glad I finished the event already, they snuck in a 3x XP event unannounced today. Going to park my ass in the NBA mission for the next week and finally get to 1k SHD (and beyond, because I have been constantly out of credits, steel, SHD calibrations, and field data since I came back).
Yeah I did get that mixed up. I got a mask to drop finally so I think im all set. I got like 3 of those knee pads tht splits the dmg. Are those any good? And if so what build? Any other shit I should be looking out for? Honestly just looking at the rest of the stuff its all crap. I wouldnt mind a couple of more lexis so I dont keep switching between characters. Also I would like to have a couple with the talent that ups the dmg on pulsed enemies for the heartbreaker builds.
 
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Vorph

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Yeah I did get that mixed up. I got a mask to drop finally so I think im all set. I got like 3 of those knee pads tht splits the dmg. Are those any good? And if so what build? Any other shit I should be looking out for? Honestly just looking at the rest of the stuff its all crap.
Basically the good stuff is Quickstep, Lexington, Turmoil (people use them for one-shot MMR/1886 builds and I've seen them on LMG builds too), Handbasket (best MMR w/ DTOOC and Determined), The Harvest (also DTOOC and Determined), Caretaker, Chill Out, and extra Investor masks if you want to try to roll three different ones to RRRR, BBBB, and YYYY. And the three hunter items if haven't already unlocked them for purchase at Cassie (plus the chest unlocks Full Black gear dye).

Edit: Yeah, I think I'm going to setup my Lexingtons for a bunch of different talents too. Easier than just keeping one and having to recalibrate it. I'll probably go with Killer, Measured, Flatline, and Streamline.
 
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Sabbat

Trakanon Raider
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FYI the way the spawn bug works is you have to be in a group that was started by someone who then leaves. Leader gets passed to someone else and you can carry on farming, but for whatever reason it makes the ronins spawn endlessly. People keep saying it's going to be patched soon, but the same exploit was used for the Krampus event back in December and they didn't fix the bug then either, so... I'd still try to get it over with ASAP though, just because there will be many more groups doing it now then in a week or two.

Already fixed.
 

Downhammer

Vyemm Raider
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If it really is fixed I wonder if they'll tweak the intended drop rate. The community blew past the first reward faster than anticipated but my guess is donations grind to a halt. The players most likely to donate because they already had god rolled named were the ones hammering the spawn bug, and likely cleared all the lanterns too. It's one thing to mix donations in with prototype chances when you're getting dozens/hundreds of keys per hour, it's a completely different thing if that rate goes to single digit per hour.
 

Sabbat

Trakanon Raider
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If it really is fixed I wonder if they'll tweak the intended drop rate. The community blew past the first reward faster than anticipated but my guess is donations grind to a halt. The players most likely to donate because they already had god rolled named were the ones hammering the spawn bug, and likely cleared all the lanterns too. It's one thing to mix donations in with prototype chances when you're getting dozens/hundreds of keys per hour, it's a completely different thing if that rate goes to single digit per hour.

It is fixed, and keys drop more frequently. Which means it's been nerfed into the ground.
 

mkopec

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They do drop more frequently but still not enough. I did have some groups of the ninjas drop like 2 at a time. It seems to be double what it was before.

Its mostly all shit though except a few items. And thank god I farmed out the 50 or so keys yesterday using the bug and got most of the good stuff. The problem too, is the RNG of the boxes, as I keep getting the same shit over and over. Shit like Nemesis, the Caretaker, stupid First Bloom and the Hunter killer chest seems to be too fucking common. Its like 1 out of 10 boxes when you get the good shit. Or so it feels like.

Im focusing on the 3x EXP so I can myabe hit 1000SHD before the end? Maybe? Ive gotten like 120 or so SHD levels yesterday just fucking around.
 
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Vorph

Silver Baronet of the Realm
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Even doubled the event is still about 50x worse than a bounty event like Houndsman. Even the "accelerated" drop rate from ronins when I got my 200 keys was far worse than a bounty event. The only people who really exploited far beyond what a good event would reward you are the ones who figured out how to farm a manhole spawn every 5-6 seconds. That was generating like 10 keys a minute, compared to the roughly 1 per minute I was getting on Tuesday.

Just watched Kamikaze do a squad + ronin on heroic and he got one key from the squad and nothing from the ronin. Even if that was bad luck, that low a drop rate simply shouldn't be possible at all.
 

mkopec

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Yep IMO every pack shoud have at least 1-2 key and Ronin a guaranteed key. 1 key every 10 min? 6+ keys a hour? Its still shit but better. Then it maybe would not feel so bad. IDK why they have to gate the keys so hard. Like I said, most of those items from the chests are ass save a very few.
 

Vorph

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Im focusing on the 3x EXP so I can myabe hit 1000SHD before the end? Maybe? Ive gotten like 120 or so SHD levels yesterday just fucking around.
You have National Bond Armory from Year 1 bundle? Can easily clear that on heroic + 5 directives in 3 minutes with a good 1886/MMR build. Two minutes if you want to go full tryhard with Turmoil. It's somewhere between 3.5 and 4M xp per clear depending on how many headshot and multi-kill bonuses you rack up.

Two easy builds for it -- 1886 with DTOOC and Determined, Breaking Point mask and holster, Fox's Prayer, Overdogs, Chainkiller, and The Gift. #2, Handbasket (best) or SR-1 with DTOOC and Determined, Hotshot holster/knees/mask, Overdogs, Chainkiller, The Gift. Use the 10% HSD Eotech looking sight on it, not a scope. I prefer 1886 because autoaim on controller snaps to target with rifles, but does not with MMRs even using a sight instead of a scope.

--------------
Just did the three creator projects for the day -- 5 squad spawns, 1 ronin. 3 keys in an hour.

On the plus side, this build is really fun when you add Turmoil to it:
1776966060130.png
 
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Downhammer

Vyemm Raider
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I love the pestilence but I realize I don't know how it actually works in conjunction with other stuff.

Is the dot the amount that direct hits from the pesti land for? So with overdogs I target a red first I'll get a 30% bigger dot? And what happens when it transfers after kill? Are all the calculations in the past and the number just transfers or does another overdogs calculation occur if the new target is also low tier?

And how does turmoil impact this. I assume the 2nd target also gets a dot, but at 50%? Or does the dot only tick on the primary target, i.e. if the second shared target dies could that dot move to a 3rd enemy while the primary might pick a different share target? Does the +30% overdogs happen before or after the split. If I target a red but it shares with a yellow does the yellow get the same (100% + 30%)/2 or does red get 65% and yellow 50%?

I guess that's a lot of question when what I'm really asking is, does turmoil actually make pesti better or are you just getting two kills in 10 seconds versus one kill at 5 seconds and another kill 5 seconds later resulting in double the incoming pressure for that second half?
 

Xenrauk

Trakanon Raider
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The drop rates are still pretty ass. I also don't like that they have the community dono up to 80 keys for the badges, I'd rather they count key uses than having to donate them if they're going to be this stingy about it.

I'm glad I caved and farmed a little last night and got 125 keys to cover the 30 cosmetics and put 20 into the dono and the rest in gear boxes, got the prototype first bloom I think it was, I dunno I chucked it in the bank, one quickstep and a couple extra lexingtons, don't need anything else. Not that I wanted to get the keys that way, but they really left the community no choice to exploit that shit when they could. It's just pretty stupid to have a low key drop rate and a 10 min gate on it, with a high donation goal, while the good gear already has another low rng rate too anyways.
 

Vorph

Silver Baronet of the Realm
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I love the pestilence but I realize I don't know how it actually works in conjunction with other stuff.

Is the dot the amount that direct hits from the pesti land for? So with overdogs I target a red first I'll get a 30% bigger dot? And what happens when it transfers after kill? Are all the calculations in the past and the number just transfers or does another overdogs calculation occur if the new target is also low tier?

And how does turmoil impact this. I assume the 2nd target also gets a dot, but at 50%? Or does the dot only tick on the primary target, i.e. if the second shared target dies could that dot move to a 3rd enemy while the primary might pick a different share target? Does the +30% overdogs happen before or after the split. If I target a red but it shares with a yellow does the yellow get the same (100% + 30%)/2 or does red get 65% and yellow 50%?

I guess that's a lot of question when what I'm really asking is, does turmoil actually make pesti better or are you just getting two kills in 10 seconds versus one kill at 5 seconds and another kill 5 seconds later resulting in double the incoming pressure for that second half?

DoT is the base (?) weapon damage hit but it stacks up to 50. Overdogs amp the DoT if the DoT is on the correct tier enemy. Same thing continues after the transfer, the DoT has its own value and if it's on a lowest tier enemy it gets amped.

My understanding of Turmoil is that the DoT is applied at the full damage, then the hit is split into 50% for the main target and 50% for a random one in 30m range. This happens for every bullet individually. The second target does NOT get a DoT because it's not considered a bullet hit. Overdogs is completely independent. Anytime an enemy takes damage, it takes 30% more if it's the correct tier.

It definitely makes it better to me for challenging/heroic missions and retaliations. Everything just melts and I rarely have to deal with assholes getting suppressed and being impossible to hit. I've never cleared control points so fast as this does. It's possible that it would be better on a Striker build rather than Lengmo, I haven't tested that yet. Farming Lengmo was a bitch (and as you can see I still only have one unicorn and two "good enough" pieces) so I wanted to use it. I also want to try Turmoil with my other LMG build (OD Tinkerer w/ Sadist and Vindictive on the guns).
 
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Pemulis

Not Woke
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If I haven’t played this game since before any of the DLCs came out, is it worth starting over or trying to jump back in on my old character?
 

mkopec

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If I haven’t played this game since before any of the DLCs came out, is it worth starting over or trying to jump back in on my old character?
I mean if you like the game play I dont see why not. They have added a ton of content, tons of new gear to grind for, new sets, new brands, new exotics that are easier then ever to get. New game modes etc... Plus I think its a revamped graphics engine and the game loos sick. Build crafting is awesome, so many builds to try that are all pretty powerful, solo or even if you like to group they have sets and gear for tanks, tech tanks, healers, skill powers, hybrids...raw DPS..etc... It will take you a bit to get your bearings and what the meta is, but always its up to you how you play since you can solo the shit out of this game, including legendary content if you get good enough. I think there is 2 raids and an "incursion" now which is Kinda like a raid. And I think they are adding new shit too this year from what im hearing. So yeah the game is alive and well and devs putting in some work on it.
 
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mkopec

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Im really enjoying my hybrid core strength build. I keep going back to it. Can do pretty much all heroic content, has tons of armor, the skills basically taunt all of the enemies, or at least most of them, and I do pretty decent dmg myself with capacitor even without crit or crit chance. Its kind of like pseudo pet build, lol. And best of all its super safe if you position yourself well.
 
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