Denaut
Trump's Staff
- 2,739
- 1,279
Overall I really enjoyed Shogun 2, and have 100 hours played in the game. But yes, the siege and run by army issues were still a problem. I like the new style campaign map over the older one though and they just need to fix an army's zone of control. In my opinion a simple solution would be to make the "control area" of an army based on move distance per turn.
Basically, the amount of movement points left when you end a turn (or some % of them) is the area an enemy army can't cross without fighting you. That way you can actually have an army take up defensive positions to protect a provence or choke point. It could also be based on some difference in movement points between the 2 armies. In other words, an infantry army approaching another infantry army will see a larger zone of control than a cavalry army would. That would also give more campaign map strategy options to different army compositions.
Basically, the amount of movement points left when you end a turn (or some % of them) is the area an enemy army can't cross without fighting you. That way you can actually have an army take up defensive positions to protect a provence or choke point. It could also be based on some difference in movement points between the 2 armies. In other words, an infantry army approaching another infantry army will see a larger zone of control than a cavalry army would. That would also give more campaign map strategy options to different army compositions.