Same old and tired statement like Sega Vs Nintendo, etc. You don't like what I like, you look different, etc,etc, etc so you must suck. The stupidity of humanity but it is what it is. This is a good game for people who want a lot of what WoW offers but want something a bit fresher. Nothing wrong with that as long as it moves the genre a bit forward. Personally, I think it's too much like WoW for my long term tastes but that's just me.
I really hope that is not what Carbine is thinking - we'll make a game for Wow players who don't wanna play Wow anymore - because the MMO graveyard shows that is a very bad way of thinking. If you are playing wow, its going to take a pretty amazing game for you to switch, Wildstar is not that game. if you played wow and quit, its such a tiny tiny tiny tiny fraction of the people who quit that Wildstar seems to appeal to - "wow was good, but I hated not having 40 man raids so I quit".
Most of the people who quit wow did so for a dozen other reasons, including bored of the treadmill, paying a monthly sub and not really getting anything new, didn't want to play alts, hit the limit of their playstyle, didn't have friends who were playing, etc, etc. Wildstar doesn't really do a single thing, afaik, to handle that.
Thats the thing that weirds me about TESO and Wildstar, neither of them seem to have really thought long and hard about "what is it about our game that will make someone bored of MMOs want to pay us $15 a month for a year?" At least with things like Division, The Crew, Destiny, Landmark, etc you can see things that are definitely different and new and possibly interesting, albeit things that may turn out to be boring after 4-5 gaming sessions.
with Wildstar though I feel like fucking Neo in the matrix, able to see exactly what will happen. I would level to 50 within a week or two. Whatever random reddit/FOH/goon guild I join will splinter into cliques, with team A and team B happy raiding. I'll join some rando raid group that kills a boss or two, then loot drama and people not showing up will destroy it. Meanwhile Team A will clear the raids and team B will be stuck because they have shitty players who are wife/girlfriends/tardos holding them back, and the guild chat will be full of petty raging. Meanwhile I'm on alt #4 and doing arena PVP with a friend not caring about raiding. At day 30 half the userbase disappears, never to return, and every raid group starts begging for new players and cannibalizing each other just to kill bosses they had been farming. By day 60 its like fucking DayZ or Walking Dead, with everyone hating each others guts, backstabbing each other for raid spots, and another half of the userbase has disappeared. The cycle begins anew with all the "people with lives" folks hitting 50 and wanting to do endgame.
It has all happened before, and it will all happen again, so say we all.