Wildstar combat gameplay problem is they basically traded action for depth. In Wildstar any fight's climax is to interrupt your target's cast and then burst it to the ground. Dodging telegraphs is meaningless and most of the time it will take you a lot less time killing your target by interrupt / burst than dodging his attacks / telegraphs. Anything besides interrupt / burst is gimmickal at best. Most skills don't interact between themselves, some skills are absolutely useless at all and are only here to fill the "every class has 10 DPS / 10 Heal / 10 CC skills" pattern and some animations are awful and feel like you're hitting your target with a pillow. Add the LAS system on it, a quite artificial way of forcing players to "commit", to make "meaningful" choices which is pretty much retarded since you can't choice to use all the skills, the game only allows 8 of them. I want to have a very situational skill in my actionbar, a skill I'll use maybe 1 time / hour, can I make this choice ? Fuck you very much my friend, here you pick 8 of them and if you want to play with other skills, make more action sets.
It's quite dumb especially with min/maxing and everyone and their grandmother ending up with the same skills. LAS system is basically like they didn't take time to go creative about combat depth and instead put limits on how many skills you can interact with at once to lure people into commitment. There is no dynamism when the pinnacle of your fight is to sit there and wait for your target to cast stuff. There is no fun when you have 30 skills but can't use more than 8 at once. Wildstar gameplay feels like WoW gameplay with a chastity belt. And I mean it. I don't really hate the game overall, I like lore, I don't mind cartoon graphics and some classes / races are fun. For a theme park MMOs with raids and instanced PvP, I don't think it's bad. But when one of the game's core elements, combat gameplay, is bad, it pretty much rottens the whole game. You know combat gameplay is bad when killing mobs feels actually less fun than go working.