Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

Nola

Blackwing Lair Raider
3,017
1,449
Same I never received that email. I even checked my spam and junk folder just to make sure I didn't miss it there.
 

Faiona_sl

shitlord
113
1
rrr_img_25150.jpg


They posted this on their facebook.
 

Cinge

Ahn'Qiraj Raider
7,382
2,449
hmm can pray that is the date of stress test or maybe announcement of the date.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Probably the scientist path. I would expect a class reveal closer to when it gets into the actual beta, that's when it would be confirmed by leaks and wouldn't be much of a reveal.
 

xzi

Mouthbreather
7,526
6,763
I wonder if they're going to add in a heal class that is more based on healing. I know the Esper has heals but I have to wonder if those "leaked classes" thing is real and there really is a medic. I hope z_Z
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
I'm expecting a technology based healer. Think IA in TOR. The name Medic sounds generic, but so is warrior and that has been a staple forever.
 

Bondurant

Ahn'Qiraj Raider
3,879
4,829
Someone made notes from Jeremy Gaffney (Wildstar Executive Producer) interview :

Warplots -Grey/white mode, not available to public, tested by Devs, 40v40, can capture downed raid bosses and pit against enemies.

Mentoring -Very very geared to social interction. Mentored player will only be slightly weeker than the Mentor. Rewards for helping lower levels. The option for power-running is there, but at much lower reward.
Settlers buffing quest hubs and setting up some outposts in vunerable areas for "kicking ass and taking names" TONS of real environment interaction.
Friends and family testing - ~500 people Closed beta is focused more on PVP, as there is a large playerbase.

Flying mounts?-He likes them, A lot of people are against them for trivializing content like exploring and pvp (easy escapes). Less social interaciton when you can fly off to the middle of nowhere. Easy to impliment, as the devs use them, but unsure if they will release to closed beta.

CBT2 -2000 more people on top of the original.. Stress test - ~15000 people will get keys. Not focused on hyping game. All stress testers get beta accesss ASAP. CBT3 or Stress test 2 will happen in 5+ weeks. Intend for players to have a full community running (guilds, mail, Auctionhouse, friends list)

Currently~300k beta keyshave been uniquely logged on

Housing -Currently jumping back and forth between instanced or not. Possibly trying to slot housing and warplots into the world environment, as they have the technology. No commitment to a choice on instanced or world environment housing. Neighborhoods possible, lots of flaws.

Scientist -"Human OCD type stuff" Searching, Lore development, and achievement type things. Information on where you are fighting. ex. Finding an area, and learning why the fights are taking place through a series of quests, where as a soldier would walk in, trip a trap, and get into fight content.

Paths -Effect types of quest you get. 70% of zone content is for everybody. 25-30% is based strictly on your path, and will definately effect future content and lore paths.

Payment Models -Based strongly off what has worked best. They have a large focus on what does work for us gamers, but still need to look at it as what it is, a business.

Servers -Beta data center in Dallas, one being set in frankfurt. Euro can play on NA server currently, but they are looking to cater to the overseas as WoW did.

Telegraphs within raids -Focused on the interaction with your own telegraphs overlapping the rest of your party, and the large monsters putting another telegraph down to mess all your plans up. No set synchonization in encounters like Warcraft, keeping content fresh. Strategy based instead of walk-through based.

Weekly/monthly rewardsfor server best's in PVE. No mention of PVP, but I can only assume it will follow through.

Deepcharacter customizationguarenteed, as well as gear.

*E-sports *Spectator will help make it a bit more entertaining, but they want to be the top MMO, not the top E-sport

Roleplayers -Paths and housing try to help tell a story about who you are as a player. Looking for more sandbox type play for people who are interested in more social interaction. Can throw parties or host events in your house.

World PVP -CBT3 Will have world PVP. Eldergame looking more towards warplots. No "capture this for your faction" like hellfire towers in WoW.

Australian serverspossible, as lag on Beta is HUGE

Crafting -Lots of info to come, Huge reveal to come. Different type of advancement, not MAKE X OF Y, then MAKE C of Z. Jeremy wants to have a single big reveal.

Economy -Central access points for auctionhouse and other econ. resources. AH plans to stay single server, but they have technology to cross if they choose to. Big plans for AH to be the center of the community.

/emotes -TONS of them, "Sorry nerds, no brothels"

Raid attunements -Developers are PRO-Attunement, caters to harder-core players. If they become tedious, they will relieve them.

Housingis planned to be functional. Decorations are going to be vast, currently 2000+ different decorations.

Housing Dungeons -Items found outside in PVE content can be brought home to unlock certain peices of a "puzzle", which when completed will unlock instanced content in your house which you and your friends can explore. ex. "You killed the king of the goblins in a long quest chain. All the pieces you gathered and brought home open a dungeon where you get to loot their camps for a week"( used by jeremy live)

*Guilds * -Logos, Titles, Not much revealed, lots of guild development. Lots to come.

Circle System -Groups of like-interest people. Can be in multiple circles, can choose circle names, like a Lite-guilde
I hope this can inform atleast one person. The gamefaqs board is way to quiet for me.

Source
 

Nola

Blackwing Lair Raider
3,017
1,449
If they can promise all of this features atreleaseI wouldn't mind throwing my $15.00 a month to them. With all the free to play games out it's kind of hard for me to justify paying a monthly fee for one.
 

Flipmode

EQOA Refugee
2,097
321
If they can promise all of this features atreleaseI wouldn't mind throwing my $15.00 a month to them. With all the free to play games out it's kind of hard for me to justify paying a monthly fee for one.
It's not hard to justify at all when the majority of FTP games are crap and shovelware. Not in the slightest.
 

axeman_sl

shitlord
592
0
How can people be so serious about $15/month, anyway? It's practically no money. People talk about subscription games as if it's some huge economic obstacle that not everyone is capable of sustaining. If you have a gaming PC and an internet connection, you can afford $15/month for what probably amounts to about a hundred hours of entertainment per month. It's pure mentality, they just think a free product is so much better while in reality the near-nothing cost of a traditional MMORPG is the only way to ensure that the developers actually care about the long term. Every F2P MMORPG has been a short-lived cash grab because the devs clearly didn't even intend for the game to survive for a long time, they skimped on development and production costs because they knew it wouldn't last. They make games that have about a month's worth of material in them because it costs a lot less to do so and has turned out to be economically advantageous for anyone who doesn't give a fuck about the quality of their own product or their reputation as developers. People who refuse to pay fifty cents per day for their primary hobby are the reason the MMORPG industry is in full collapse.