Rezz
Mr. Poopybutthole
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Correct. The pay-per-period style gameplay only really gets its money's worth from events and shit that occur during that period. When a month passes and nothing outside of what you have already paid for (the core game+expansions) occurs, then that is effectively 0 return on the pay for that period. The server argument is valid to a degree, but not the same degree that charging x dollars per month per person really justifies in today's market.
Granted, I will happily pay 15 a month if that is the going rate for quality entertainment. They just need to impress upon me that my 15 could not be better spent elsewhere in order to secure it these days. During the dark ages of mmorpgs, the options were so limited that charging for entry into the only circus in town was viable. Now that there are circuses every 10 feet, charging to get into one is not a very good concept.
Granted, I will happily pay 15 a month if that is the going rate for quality entertainment. They just need to impress upon me that my 15 could not be better spent elsewhere in order to secure it these days. During the dark ages of mmorpgs, the options were so limited that charging for entry into the only circus in town was viable. Now that there are circuses every 10 feet, charging to get into one is not a very good concept.