It limits the mechanics that you can use on the raid. If you want to make a hardcore raiding game you just can't use scaling for it.I don't understand why devs just can't scale an encounter to how many people in your raid. Unless there is some kind of programming issues that won't allow it. Wasn't City of Heroes like that?
Dodge is pretty fucking lame on games that have servers that can't support it.Don't think you will like the game Sutekh. It has dodge.
Yes I think that's the plan.So on a raid the ground is going to look like Saturday Night Fever?
More artistically accurate picture:I'm picturing a raid looking something like this:
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Red = damage, blue = heals, yellow = buffs! Should be dancing, yeaahhhh
I guess the raid music will be "Staying Alive".I'm picturing a raid looking something like this:
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Red = damage, blue = heals, yellow = buffs! Should be dancing, yeaahhhh
The whole one person fucking up and the entire raid wipes concept is garbage. All it does is make you hate the people you're with. The most angst and hatred I've ever had for people were on fights like that. Oh what's that? Your brain dead shaman got ghost form on Gorefiend fight? gg wipe it. Some fuck nut walked in to a skull on M'uru and it one shot the raid? Wipe.Sute: I think they are looking towards Vanilla/TBC raids, but I have no idea if they are going to be retarded with keying. There are also 40 man raids and seperate 20 man raids. Best gears comes out of the 20 man. Raids are either going to be fun, or retarded.
I'm leaning towards optimistically retarded for two reasons: They said they will be adding "random elements" into the encounters so they aren't boring which leads to raids getting fucking with the RNG gods decide to shit on you with a shitty sequence. And the second reason is that they are planning on making some healers have "skill shots" so you have to aim your heals and players have to stand in certain areas. We all know how that's going to end up.
Might be better if the encounters aren't designed so if one person fucks up, you wipe. Please no RIFT design.
This or developers are just too lazy to implement them.The solution is easy, make abilities pull from different tables when in PVP or PVE. Developers think people are so stupid that they can't comprehend having an extra spot on the tool tip showing PVP info.
Maybe that just makes way to much sense.
What needs to be fixed is not that there needs to be two different rule sets for abilities damage should remain constant through player verses everything and player vs player the things that should be changing are the survivability aspects and crowd control aspects of the classes.The solution is easy, make abilities pull from different tables when in PVP or PVE. Developers think people are so stupid that they can't comprehend having an extra spot on the tool tip showing PVP info.
Maybe that just makes way to much sense.
Just like how sweeping balance changes, in general, are bad ideas. You are better of making smaller fine tuning adjustments but that doesn't happen. Mostly because they get pass time for that particular update and when that time is up there are 10 other things in line. No time to go back and check if that 14% reduction was enough so they just nerf it 30% just to be safe. See you in 6 months when we look at that again.
Sounds alot like EQ2 there, but kinda hard to find the happy medium where its not so easy you can clear all content within a week.The whole one person fucking up and the entire raid wipes concept is garbage. All it does is make you hate the people you're with. The most angst and hatred I've ever had for people were on fights like that. Oh what's that? Your brain dead shaman got ghost form on Gorefiend fight? gg wipe it. Some fuck nut walked in to a skull on M'uru and it one shot the raid? Wipe.
The randomization aspects of fights can be good, if they're beatable when randomized still, unlike in WoW where if you got bad luck on a combo you just instantly wipe and that's that. Either way, it seems like the game is gearing heavily towards pvpers, which will be reason alone for me to play if it isn't a gigantic failure like Guildwars2.